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Roughneck With A 360 Torso, Yea Or Nay?


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#1 RaptorRage

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Posted 08 December 2016 - 12:01 PM

Considering the IndustrialMech background given for the Roughneck design, would it warrant having a 360 degree torso on the basis of it being a feature that would facilitate its original operation working in an industrial setting? Or is that particular feature intended as a one-off bonus quirk of sorts for the UrbanMech? Can also ponder the obvious effects from a gameplay balance nature being an IS 65 ton Mech, how it would compare to Mechs of similar weight class and taking into account its known variants and potential weapon loadouts, along with the lack of ECM and jump jet options.

Edited by RaptorRage, 08 December 2016 - 09:58 PM.


#2 Bombast

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Posted 08 December 2016 - 12:03 PM

Why would it be more appropriate for the Roughneck to have 360 torso twist then other battlemechs because of its industrial background?

#3 cazidin

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Posted 08 December 2016 - 12:04 PM

No. Absolutely not. No, no, NO. Leave the Urbie's ONLY unique thing alone!

#4 Gas Guzzler

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Posted 08 December 2016 - 12:04 PM

No.

#5 Dimento Graven

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Posted 08 December 2016 - 12:09 PM

View Postcazidin, on 08 December 2016 - 12:04 PM, said:

No. Absolutely not. No, no, NO. Leave the Urbie's ONLY unique thing alone!
<sigh> Agreed, even though I would LOVE to see this on Jaegers, Warhammers, Marauders, Riflemen, and King Crabs to replace the missing 'arm flip' feature (ok so not ALL those 'mechs could 'arm flip', but, some of 'em just look like they should be able to go 360, y'know?)...

#6 Juodas Varnas

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Posted 08 December 2016 - 12:09 PM

Nope, sorry.

Keep the 360o twist unique to the Urbie.

#7 Rexipher Evergrey

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Posted 08 December 2016 - 12:13 PM

With the anchors by the feets it could strengthen the idea about it having 360o torso.
While being an industrial model it can anchor itself so it won't tip as easily, or while working on rough terrain when lifting heavy cargo back and forth, just like a crane.

Although I dunno if it should have 360o, just saying that by looking at the model and its background it could have.

Edited by Prince Damien, 08 December 2016 - 12:16 PM.


#8 Mole

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Posted 08 December 2016 - 12:22 PM

Were these 'mech designs based in reality it would be extremely beneficial for any battlemech to have 360 twist and I think all battlemechs would be able to do so. But they're not based in reality. Not by a longshot. I think that the Urbie should remain the only 360 twister.

#9 0bsidion

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Posted 08 December 2016 - 12:24 PM

They should totally give it 360 torso twist! Oh, I know! They should make it fly too, and have an energy shield that makes everything just bounce off it! And a quirk that makes every weapon full auto with no heat! Posted Image

Seriously, it's not meta enough for you as it is?

#10 Lucian Nostra

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Posted 08 December 2016 - 12:25 PM

No way while thematically it would be cool or even make sense to have it it eould just be to strong. Being unflankable is amazing, it only works on the urbie in game cause the mech is weak.

#11 RaptorRage

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Posted 08 December 2016 - 12:27 PM

View PostDimento Graven, on 08 December 2016 - 12:09 PM, said:

<sigh> Agreed, even though I would LOVE to see this on Jaegers, Warhammers, Marauders, Riflemen, and King Crabs to replace the missing 'arm flip' feature (ok so not ALL those 'mechs could 'arm flip', but, some of 'em just look like they should be able to go 360, y'know?)...


It was one of the things I liked about the MW4 Rifleman was that the 360 torso, extreme pitch and fast torso movement really facilitated anti-aircraft work as designed. Might be something also for MW5M if nothing else to give those Mechs more utility in the campaign against non-Mech AI.

#12 KodiakGW

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Posted 08 December 2016 - 12:36 PM

I say yes. Will give it a unique feature that cannot be duplicated on other heavies. As it stands, there are 3-4 other mechs that can do similar loadouts to what it can do that have been out for a while. Therefore, this mech has no appeal to me without it, and probably others.

The Urbie will still be the only light that can do 360 torso. It will always have that.

The main reason why I invested in the Urbie when announced was to help pay for the work to be done to give us 360 degree torso. Since then, we have had no other mechs with that feature. It fits perfectly to have this added because this already new lore, so it does not break existing lore that so many would scream about.

Give it 360 degree torso, and you'll get my $75 for everything. Considering what I've said in the past about the pain of leveling mechs in solo PUG queue, this will be enough of a unique experience that I'm willing to deal with it.

Flame away. Question is do they want my money?


#13 Champion of Khorne Lord of Blood

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Posted 08 December 2016 - 12:37 PM

It would definitely give the Roughneck some reason to exist. So far there is nothing really special about it with its lack of everything.

I feel more mechs should be given the 360 twist than just the Urbanmech.

#14 Dimento Graven

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Posted 08 December 2016 - 12:38 PM

View PostKodiakGW, on 08 December 2016 - 12:36 PM, said:

...

The Urbie will still be the only light that can do 360 torso. It will always have that.

...
True 'dat!

Plus, what other 'mech can claim to be the misbegotten love child of R2D2 and Oscar the Grouch's house?

Edited by Dimento Graven, 08 December 2016 - 12:44 PM.


#15 chucklesMuch

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Posted 08 December 2016 - 12:43 PM

No.

I'm not sure who first said it, but that yellow painted roughneck now fixed in my mind as Ripley's Loader! (and turning 360 degrees in that loader wouldn't be pleasant for the pilot!)

Posted Image

or
Posted Image

#16 MeiSooHaityu

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Posted 08 December 2016 - 12:43 PM

Nah, It shouldn't get a 360 degree torso.

Afterall, there can be only one Trashcan

#17 Metus regem

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Posted 08 December 2016 - 12:50 PM

Posted Image

#18 Bombast

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Posted 08 December 2016 - 12:51 PM

Still haven't heard a reason why an industrial mech (Or a battlemech made by an industrial mech company) would be more likely to have 360 torso twist then a battlemech.

#19 RestosIII

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Posted 08 December 2016 - 12:57 PM

View PostBombast, on 08 December 2016 - 12:51 PM, said:

Still haven't heard a reason why an industrial mech (Or a battlemech made by an industrial mech company) would be more likely to have 360 torso twist then a battlemech.


All I can think of for an explanation is that it's like one of these.

Posted Image

360 torso twist for moving containers around in a warehouse, and loading/unloading without having to pivot its legs. Personally, I think the Urbanmech, and maybe the Imp if it gets added, should be the only ones with 360 twist.

#20 Bombast

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Posted 08 December 2016 - 01:09 PM

View PostRestosIII, on 08 December 2016 - 12:57 PM, said:

All I can think of for an explanation is that it's like one of these.


But the Roughneck's real life counterpart can't torso twist at all.

Posted Image


While most of the battlemech's real life counterparts can.

Posted Image

Posted Image







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