Selene Kirion, on 12 September 2014 - 04:08 AM, said:
That's the thing. I'm not talking about speed or wasting ammo shooting ghosts running around...i'm talking about a mech with 1 Ultra-20 standing in the mouth of a tunnel shooting a Shadow Hawk standing in front of him...The Shadow Hawk can't bear this damage, you can say what you want but this is not a normal thing.
I'm not crying. I'm not defending Clan over EI...I'm just saying that is impossible that an Ultra-20 can't destroy an Standing Shadow Hawk after bearing more than 2 shots of this weapon.
You are focused on the Summoner, focused on me firing Spiders or Kit Fox...that's not the problem cos i could be a good shooter or maybe the worst in the world but...if you hit a Spider with this weapon then say goodbye...this is the real danger of an Ultra-20 and the Advantage for aSpider is his Speed not his Armor...
Now, you can insult me all the time you want...play Battletech 25 years...and then play this game...something is not working right.
And of course i don't want disturb anyone with this...Some people like many things that no others like...thx for reading this at least.
Just so you know, even though armor was doubled. The fire rate on all the weapons is almost tripled. The IS AC 20 is actually an AC 60. Since it can fire 3 times in 10 seconds. These weapons were classed based on the total damage done in 10 seconds.
However, a Shadowhawk has approximately 64 points of armor and health total on it's side torso, if you have superhuman reflexes and accuracy, and you can land all your shots into that one side torso. Then it should take you no less than three full firings to kill that side torso.
[By the way: Are you sure no invisible walls were involved?]
As they stand, all ballistics are working almost perfectly fine. Almost. Any problems that exist right now, are not in the 20 class of ACs, it's the 5s, and 2s that have problems.
Edited by IraqiWalker, 12 September 2014 - 11:45 PM.