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Is The $55 Dire Whale Pack Worth Buying?


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#21 Bhael Fire

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Posted 12 September 2014 - 10:17 AM

That depends on whether or not you like REALLY slow assault mechs with an insane amount of firepower....or fast assault mechs with the moderate firepower.

Personally I prefer the maneuverability of Warhawk to the Dire Wolf.

#22 AssaultPig

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Posted 12 September 2014 - 10:39 AM

note that dire wolves are out for cbills later this month, so unless you are super interested in the hero bonus variant you could just wait and buy them then.

#23 etrius

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Posted 12 September 2014 - 10:49 AM

Wait until they become available for C-Bills. Just save up a whole ton of cash until then.

The Dire Wolf is fantastic. It is both the Dire Star and the Dire Whale. The Dire Star side means you have Death Star firepower at your fingertips. The Dire Whale side means you are slow and not very maneuverable.

I find myself getting frustrated in solo play because the PUGs often run off and leave me behind to get picked apart. If I play with friends then I am very survivable because I have an escort.

As another poster said: 1 wrong move (like peeking over a ridge at the enemy team) will mean you get focused down and shredded. You are a high priority target. On the flip side you will have 1000+ damage games routinely if you play it smart.

#24 Kain Demos

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Posted 12 September 2014 - 10:51 AM

View PostNathan Xain, on 12 September 2014 - 09:55 AM, said:

With such a ponderous, pitifully slow mech, you will have to plan far ahead and be extremely careful where you go. More so than any other mech. You probably will not be able to reposition yourself in time to help your team if you make the wrong choice early on.
Also, it can not climb up quite a few slopes that most (if not all) other mechs can, (something to bear in mind on Alpine if you try and climb the hill from the south) and if you get separated from your team and spotted by pretty much anything with even a half decent pilot moving over 80kph you are dead. Dire Wolves are also artillery and air strike magnets.

But, on those rare occasions when you manage, somehow, to be in the right place at the right time, you can absolutely destroy an entire enemy lance before they can even scratch your paint. Not just damage, or take off a few components, but completely and utterly massacre them. My best ambush in my DWF Prime saw the enemy lose an Atlas, a Battlemaster, a Catapult, a light (I can not remember what it was, mostly a fireball) and a Centurion on Frozen City. The rest of the team seemed to get a little irritated for some reason, and killed me soon after, but we won.


Yeah for me its usually feast for famine in a Dire Wolf. Either I get singled out and owned, left behind and owned, or tear the enemy a new ass. Not usually a middle ground.

Twice being so slow has caused me to miss pretty much an entire fight only to have 2-4 damaged mechs come after me to end it and I was able to easily finish them off in their weakened state.





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