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Electing A Player "council" Of Sorts


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#1061 Joseph Mallan

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Posted 17 September 2014 - 04:04 AM

View PostJacob Side, on 17 September 2014 - 03:31 AM, said:

add my vote to RoadBeer

I second Road's nomination.

#1062 DEN_Ninja

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Posted 17 September 2014 - 04:05 AM

View PostCreovex, on 16 September 2014 - 07:19 PM, said:


FYI, and with all respect, your document is sbujective trash with a few columns of actual "potential" but is mostly subjective junk and really doesn't help to make a quality council of any sort. This isn't your high school prom here and a popularity contest, this is about making this game better.

You want to really find a player council that can get things done....You need to do some REAL vetting of your members.

All potential candidates (banned/unbanned) should be able to answer the following:
  • List 5 things you want to see changed in MWO and why.
  • Explain in depth one issue that you have a solution for and why you feel it is worth PGI time and money.
  • Explain you stance on the competition scene (current valuation, ROI, intangibles,etc.)
  • Explain your stance on the public/pug scene (current valuation, ROI, intangibles,etc.)
  • Explain how you would handle idea rejection (peers and from PGI)
  • Explain how you see the gaming growing in 1 year, 3 years, 5 years (end of license)
  • Explain the single most beneficial quality of this game
  • How can this game garner more market share in the flooded F2P market
I know a bunch of individuals who can and should answer this. Prove you can contribute and earn a spot.



Side Rules I would add:
  • Mods CANNOT be on the council (they are supposed to by an unbiased resource and need to stay that way)
  • A mixture of pugs and competiton players (half and half)
  • Councils should NEVER be 12 people, that is a 6-6 vote on things/tie, always make it an odd number (ie. 13) and get rid of indecisivenesss.


This thread went to hell after I left. What the hell happened.

Seriously. Creovex I don't appreciate you being so critical of a document that previously had free editing permissions not just a full day ago for several days. The information on the far side is community comments that I will sort through and either delete or keep.

The hostile tones voiced by the numerous folks in this thread since last night hardly add any merit to the conversation. Pointed by the fact that a Mod had to step in.

___________________________

This player council has no given power. The power that the player council DOES have is the community.

The way I envisioned it is that the Player Council is made up people who are willing to do the job. They can cast aside personal opinions to collect player and community ideas. They act as the filter for the unreasonable and process the information from the rawest format to a report that PGI can read over.

If necessary the PC can add their own comments a long the way but there must be general consensus on these things. This PC is also temporary built and voted for when there is need. Otherwise it is disbanded upon resolution.

Nothing is perfect, people included, but we can eliminate as much chaff and bias as we can via a mediated process.

#1063 Peter2k

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Posted 17 September 2014 - 04:06 AM

Well people always wanted for PGI to listen to its players.

Now they make an effort to do just that, in a way they see as most effective; like say not going through every post in the forums ever made.
But to get a compiled list from players who care enough about the game to actually come to the forums and trying to improve things and that the majority of players can accept. (Here's hoping of course the right ones get elected)

And some players don't like it? Well that's new. /s

As far as I see it the councils job is not promoting the flavor of the month mech, or
promote jump sniping to PGI, but to actually sacrifice they're time and WORK.

So first; count me out. :D

Seriously being on the council of my group is already eneough of work that I could spent with my wife or blowing some mechs up.
And you'd be surprised how difficult it can be for even quite dedicated council members to all attend to the same meeting.
Actually since it's NOT a position of power, kudos to those who think they have enough time, cutting away from fun things.

Second
Russ said it's going to start slow.
So this is a wait and see thing.
I'm sure if players grow to hate it, it will fall fast.
And there's little resource wasted from PGI side.
Sooo, I don't see the drawbacks.

Third
Please do try to make it an odd number.
Draws are kinda hard with odd numbers. :D
Here's thinking 7,9,11
The more people, the less on at the same time probably

Even numbers works well in a parliament when you have 300+.
Unlikely to get exactly 150 on each side.


Since this could be seen as actual work without pay, give them a small token of appreciation.
Here's thinking of a unique camo, cockpit item.
Hmm a secretary handing a coffee in a too short skirt, just like real life :D

All together
I like the idea, if executed well it could do wonders.
And anyone from the silent majority can gain a right to vote by actually you know
Getting Involved

Ah maybe that'll bring me out of my broody slumber.
Knowing that ideas are going to get heard and brought up to attention (well if the idea has merit)

#1064 SgtKinCaiD

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Posted 17 September 2014 - 04:09 AM

I nominate Tahribator => http://raksarmory.blogspot.de/
He should give a good balance against the meta we had for the past year.

#1065 Joseph Mallan

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Posted 17 September 2014 - 04:13 AM

View PostN0MAD, on 16 September 2014 - 11:48 PM, said:

I get it the people that actually spend most if not all of their time actually playing the game instead of racking up 17k posts are the people that know the least about how the game actually plays.

Its 24K+ posts
3,800 Drops as Joe
510 Drops as Anton
178 Drops as Xando
Almost 4500 drops total.

If I could load the game on my work computer my drop total would be Much Much higher. i think I have earned a say on how the game playes. ;)

Edited by Joseph Mallan, 17 September 2014 - 04:16 AM.


#1066 DaZur

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Posted 17 September 2014 - 04:18 AM

View PostJoseph Mallan, on 17 September 2014 - 04:13 AM, said:

If I could load the game on my work computer my drop total would be Much Much higher. i think I have earned a say on how the game playes. ;)

You only get a voting voice after you've slipped comfortably into a drunken stupor... :ph34r:

:P

#1067 PhoenixFire55

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Posted 17 September 2014 - 04:18 AM

View PostJoseph Mallan, on 17 September 2014 - 04:13 AM, said:

Almost 4500 drops total. After stat wipe.


Actually 4500 isn't that much. I myself have over 12k just in stats. Add to that all the lobby matches, open beta pre-stats matches and like 15k more from closed beta. And for me I'm "barely playing lately". Lots of guys who play way way more than I do too.

#1068 Joseph Mallan

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Posted 17 September 2014 - 04:23 AM

View PostPhoenixFire55, on 17 September 2014 - 04:18 AM, said:


Actually 4500 isn't that much. I myself have over 12k just in stats. Add to that all the lobby matches, open beta pre-stats matches and like 15k more from closed beta. And for me I'm "barely playing lately". Lots of guys who play way way more than I do too.

It is still enough to know how the game playes though Phoenix. heck 1,000 drops is enough experience to know which way to point the PPC barrel! ;)

#1069 DEN_Ninja

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Posted 17 September 2014 - 04:24 AM

View PostJoseph Mallan, on 17 September 2014 - 04:23 AM, said:

It is still enough to know how the game playes though Phoenix. heck 1,000 drops is enough experience to know which way to point the PPC barrel! ;)


We are suppose to be shooting at folks with blue triangles over their head right?

#1070 Joseph Mallan

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Posted 17 September 2014 - 04:26 AM

View PostDaZur, on 17 September 2014 - 04:18 AM, said:

You only get a voting voice after you've slipped comfortably into a drunken stupor... :ph34r:

:P

How did you know my method of voting in November??? :huh:

View PostTichorius Davion, on 17 September 2014 - 04:24 AM, said:


We are suppose to be shooting at folks with blue triangles over their head right?

See we Elite Founders know our stuff! :lol:

:huh: Ummm wait!

#1071 DaZur

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Posted 17 September 2014 - 04:27 AM

View PostJoseph Mallan, on 17 September 2014 - 04:26 AM, said:

How did you know my method of voting in November??? :huh:


See we Elite Founders know our stuff! :lol:

:huh: Ummm wait!

How did I know?

"We" sir.... Are more alike than not. ^_^

#1072 Karl Streiger

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Posted 17 September 2014 - 04:28 AM

View PostPhoenixFire55, on 17 September 2014 - 04:18 AM, said:

Actually 4500 isn't that much. I myself have over 12k just in stats. Add to that all the lobby matches, open beta pre-stats matches and like 15k more from closed beta. And for me I'm "barely playing lately". Lots of guys who play way way more than I do too.

You only play better - (training) - with more games - it doesn't mean that you have any better idea as a player that played only 10% of your games. Oh of course both should know more about MWO as a social media consultant that get the job - to search for "player inputs" about a specific task - and he didn't even know about Mechwarrior or BattleTech before. But at last it looks like those opposing to the idea of a PLAYER council do want such a guy (at least he is neutral, his ego is not touched and of course he is internal)

#1073 PhoenixFire55

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Posted 17 September 2014 - 04:38 AM

View PostJoseph Mallan, on 17 September 2014 - 04:23 AM, said:

It is still enough to know how the game playes though Phoenix. heck 1,000 drops is enough experience to know which way to point the PPC barrel! ;)


Not going to argue this as it makes no difference but some people could disagree. I.e. "knowing which way to point" doesn't mean much. The actual gameplay varies greatly depending on how high your Elo is, how often you play in groups and wether you take part in competitive leagues. Pretty sure you consider yourself a casual player, while I consider myself competitive. Important thing is that both our groups will hopefully be represented. There are people here on forums who are perfectly happy with the game, weapon balance, matchmaking, etc. Same time there are people who think its all horrible. I doubt they are just optimistic and pessimistic or whatever you want to call the archetypes, I really think game is just very different in different zones of MM'ing. So, amount of matches doesn't really earn or not earn us anything. It might be difficult, but I think we need a "noob" in the council too, new players have the perspective of this game we surely don't.

#1074 PhoenixFire55

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Posted 17 September 2014 - 04:43 AM

View PostKarl Streiger, on 17 September 2014 - 04:28 AM, said:

You only play better - (training) - with more games - it doesn't mean that you have any better idea as a player that played only 10% of your games.


Didn't say it does. All I said that 4500 isn't that much.

#1075 DaZur

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Posted 17 September 2014 - 04:47 AM

Quite honestly... I've never seen anything decided upon by a committee work so I'll be interested to see my personal opinion swayed. <_<

Bias is an ungainly and uncontrollable beast...

#1076 DEN_Ninja

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Posted 17 September 2014 - 04:50 AM

Personally I could careless about a persons track record of any kind as long as they can get the job done.

If the council works as intended they are non factors. I care about them being able to get a job done though. The candidates I am looking for are people who understand and know the community well enough to navigate through them to gather up all the particular ideas on a given issue. They need to be people who can take ridiculous amounts of raw data from the community and process it in a report that details all the different forms of suggestions.

There will be bias. I don't doubt it nor will I dismiss that the council might be tilted. That is why I am in favor of 'black knights' and the 'white knights' to form a even council. And yes, the council needs to be diverse enough to account for the community.

Anyways bbl, i've got a class.

Edited by Tichorius Davion, 17 September 2014 - 04:53 AM.


#1077 Livewyr

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Posted 17 September 2014 - 05:19 AM

View PostRoadbeer, on 16 September 2014 - 11:00 PM, said:

Yes, we get it, you're against it.

At this point, it's kinda like sex with Kobe Bryant. You can kick and scream all you want, it's still gonna happen.


LOL My first hearty laugh of the morning, welcome back Roadbeer.

#1078 Bhael Fire

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Posted 17 September 2014 - 05:59 AM

View PostIraqiWalker, on 16 September 2014 - 10:39 PM, said:

Client polls are perfect for feature suggestions, not for elections like this.


Exactly my point; I do not want an election.

I think we should be voting on features/ideas, not people.

#1079 Rebas Kradd

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Posted 17 September 2014 - 06:11 AM

View PostRuss Bullock, on 16 September 2014 - 10:46 PM, said:

I know there are those that have legit concerns about the whole thing and I appreciate that.

But I said we would try this so we need to see it through. Who knows maybe it will work so well those people will change their minds or we abandon it for a new method that might work better for MWO.

I know 100 people is a ton but I think we just have to bite the bullet and jump on TS together and see if collectively we can trim it down. I think once the larger group hears we are capping it at say 8 members and we want 2 from 4 groups for instance. Many will voluntarily remove themselves from this first council. We then can nominate and vote amongst ourselves until we have a group to present.


I would suggest nine so that deadlock is less likely. It also leaves a good number of people to talk about stuff in case some folks get busy. Seems like a good round number.

#1080 Joseph Mallan

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Posted 17 September 2014 - 06:12 AM

Always an Odd number for voting purposes! ^_^





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