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Ecm Proposal

Gameplay Balance Weapons

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#1 Laserkid

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Posted 14 September 2014 - 07:04 AM

Basically toning down ECM from "essential" into the "nice to have" category.

The cloaking effects for ECM go away.

ECM should negate all electronic warfare boosters not a direct LOS lock or indirect fire from friendly lock or lock down a target from using lock-on missiles with in 180m. What it should do is reduce everything to “base” levels.

This needs 3 status “ECM protected”, “ECM affected”, and “countered”

ECM protected have no enemy TAG bonuses applied to, NARC bonuses applied to, Artemis bonuses applied to, BAP bonuses applied to. They can be locked on to via indirect or direct LOS (UAV or Mechs)

ECM Affected targets should be able to fire lock on weapons at ECM protected mechs. However Artemis stops working (SRMs/LRMs), NARC info inside the ECM stops working, TAG with in the area stops working, UAV based info stops working, indirect locks have minimum target info, and personal locks upload minimum info to friendlies.

Countered just means ECCM from an enemy ECM.

Now this effectively removes the current reason to take ECM, so indirect fire weapons need to change.

LRM spread should be used to counter the renewed ability to maintain locks.
Lost or dumbfired, LRM should spread to a 10 meter diameter targeting the ground where dumb fired or last lock location.

Indirect locks a 6 meter spread.
Indirect + TAG 5 meter spread.
Direct LOS lock 4 meter spread. (Most accurate LRMs can get on an ECM protected mech.)
Direct LOS lock with Artemis IV 3 meters.
Direct LOS w/ Artemis IV and TAG 2m.
NARC 2m spread.

BAP needs to change as well. Countering ECM is removed. Bonuses to range and target info gathering can remain the same but an additional HTAL display should be granted as an additional function to spot under armored sections and get an accurate damage read out.

Once an enemy has been reconed the information should be available to any mech once targeted again save for exact remaining armor, but the max armor value remains displayed.

Negative statuses should be hidden from friendly mechs that do not have BAP, including one’s own mech. TAG lasers should be invisible to non-BAP equipped mechs.

#2 M3 SABLE

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Posted 14 September 2014 - 07:11 AM

Is it a new fashion to spam ECM proposal threads?

There are plenty enough already.

Edited by Unikron, 14 September 2014 - 07:12 AM.


#3 Laserkid

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Posted 14 September 2014 - 08:40 AM

Devs asked for input.

#4 Snowseth

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Posted 14 September 2014 - 10:37 AM

Make sure to add your input to the coordination threads!

Definitely share when Part 2 of Livewyr's thread pops up.

http://mwomercs.com/...g-the-problems/





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