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Anti_Ecm Fix


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#41 PappySmurf

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Posted 14 September 2014 - 09:51 AM

(I think it's amazing people mange to defend Magic Jesus Box...

I guess everyone has an opinion, no matter how wrong it is. )

Look im not trying to defend the magic Jesus box or ecm IM JUST SAYING players are using ECM as a way to stall development of more important things the devs and PGI staff could be doing right now to save this dam game.

this same senerio has played out on the forums twittard and rededit for 3 years when the game has suffered lack of bug fixes and content.

Edited by PappySmurf, 14 September 2014 - 09:51 AM.


#42 Mcgral18

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Posted 14 September 2014 - 09:56 AM

View PostPappySmurf, on 14 September 2014 - 09:51 AM, said:

(I think it's amazing people mange to defend Magic Jesus Box...

I guess everyone has an opinion, no matter how wrong it is. )

Look im not trying to defend the magic Jesus box or ecm IM JUST SAYING players are using ECM as a way to stall development of more important things the devs and PGI staff could be doing right now to save this dam game.

this same senerio has played out on the forums twittard and rededit for 3 years when the game has suffered lack of bug fixes and content.


Russ said if the community can come to a ~80% consensus, there a chance we can actually get some game features altered.

80% consensus is pretty hard, though.

#43 Tezcatli

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Posted 14 September 2014 - 09:59 AM

View PostPappySmurf, on 14 September 2014 - 09:51 AM, said:

(I think it's amazing people mange to defend Magic Jesus Box...

I guess everyone has an opinion, no matter how wrong it is. )

Look im not trying to defend the magic Jesus box or ecm IM JUST SAYING players are using ECM as a way to stall development of more important things the devs and PGI staff could be doing right now to save this dam game.

this same senerio has played out on the forums twittard and rededit for 3 years when the game has suffered lack of bug fixes and content.


They're working on CW, maps, and balance. Frankly that sounds right for what they should be doing. ECM has been a persistent complaint since it's implementation. Even if it wasn't roaring loud. It's always been there. And I really think they're testing to see if it's even possible for the community to get a consensus on something.

To put it simply. I do not agree with you, sir.

#44 M3 SABLE

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Posted 14 September 2014 - 10:00 AM

View PostPappySmurf, on 14 September 2014 - 09:51 AM, said:

(I think it's amazing people mange to defend Magic Jesus Box...

I guess everyone has an opinion, no matter how wrong it is. )

Look im not trying to defend the magic Jesus box or ecm IM JUST SAYING players are using ECM as a way to stall development of more important things the devs and PGI staff could be doing right now to save this dam game.

this same senerio has played out on the forums twittard and rededit for 3 years when the game has suffered lack of bug fixes and content.





If you put it that way, then this thread is useless pile of !@#$.

For a bunch of whiny dudes here, ECM is a gamebreaking "bug".

Now lets pretend it is. You can not ignore such inconsistencies, and just more forward with new features, when the old ones are not even fixed yet.

View PostMcgral18, on 14 September 2014 - 09:56 AM, said:


Russ said if the community can come to a ~80% consensus, there a chance we can actually get some game features altered.

80% consensus is pretty hard, though.


Oh yeah, good luck with that LRM boy :D

Did you find sponsors for your election campaign already?

Edited by Unikron, 14 September 2014 - 10:01 AM.


#45 InspectorG

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Posted 14 September 2014 - 10:01 AM

QUICK FIX FOR NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Drop the ECM cloak bubble down to @60m.

(another related issue is the free C3 computer on every mech, but thats another topic, but one that feeds into the LRM debate)

See how it goes, tweak if needed. This fix should not take any noticeable time away from CW. Make further changes later: non cloak ECM, etc.

Lurmaggedon? I doubt it. As i get better i see less LRM...
Piloting a slow heavy or assault? Get an AMS(bother PGI for AMS buffs)

If you are scared about lurmpocalypse, wouldn't an AMS BUFF be better than a device which can hide 3/4 o a WHOLE TEAM...for under 2 tons?

AMS buff could be increase it by 1 ton, give it UNLIMITED ammo, or have it shoot down more missiles. Then the QQ can be about AMS instead of a 1.5 ton device that makes the opponent have to Hunt For (maybe several) Red Octobers.

LRM should get a damage buff in relation to a greater(10 second?) cooldown. Travel speed seems ok now. ALSO the ability to indirect fire from the 'B' map...as to GUESS where the enemies are behind the ridge.

ECM needs an overhaul because it isnt even close to lore:
In the meantime while they are slaving away at CW,from the cloak bubble down to at least half, if not more.
Make further changes after CW is well underway.

#46 M3 SABLE

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Posted 14 September 2014 - 10:04 AM

View PostInspectorG, on 14 September 2014 - 10:01 AM, said:

it isnt even close to lore:
.



Oh yeah?

Should a Jenner be able to solo Direwolf, lorewise?

Edited by Unikron, 14 September 2014 - 10:05 AM.


#47 Mcgral18

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Posted 14 September 2014 - 10:07 AM

View PostUnikron, on 14 September 2014 - 10:00 AM, said:



If you put it that way, then this thread is useless pile of !@#$.

For a bunch of whiny dudes here, ECM is a gamebreaking "bug".

Now lets pretend it is. You can not ignore such inconsistencies, and just more forward with new features, when the old ones are not even fixed yet.

Oh yeah, good luck with that LRM boy :D

Did you find sponsors for your election campaign already?


Good god...


Perhaps one day you will be good enough to avoid LRMs. Where you can let go of your Magic Jesus Box, that bastardizes Stealth armour, Angel ECM, and outright breaks Lvl1 LRMs.

Keep your crutch, you'll need it.

View PostUnikron, on 14 September 2014 - 10:04 AM, said:



Oh yeah?

Should a Jenner be able to solo Direwolf, lorewise?


Yes, if it runs fast enough and stays in a rear arc.

#48 Bront

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Posted 14 September 2014 - 10:09 AM

ECM is probably the most unbalanced piece of equipment in the game right now. Mechs that can take it do because it's silly not to. Even ignoring enemy missile locks, it also helps with information warfare, for a small 1.5 ton and 2 crit tax.

A large number of potential ECM changes should require little to no coding, so shouldn't interfere with the overall game development, and game balance is just as important as new stuff and CW, as folks often leave due to balance issues, as it can be frustrating.

#49 M3 SABLE

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Posted 14 September 2014 - 10:09 AM

View PostMcgral18, on 14 September 2014 - 10:07 AM, said:


Good god...


Perhaps one day you will be good enough to avoid LRMs. Where you can let go of your Magic Jesus Box, that bastardizes Stealth armour, Angel ECM, and outright breaks Lvl1 LRMs.

Keep your crutch, you'll need it.



Yes, if it runs fast enough and stays in a rear arc.


Perhaps one day you L2P :) Use TAG, use NARC, cooperate with your team mates to insure good LRM lands... Maybe avoid loading 100% LRM launchers. What a long path you have ahead...


And perhaps one day, I won't have Caustic Valley and Alpine Peaks as ones of my most occuring maps.

Edited by Unikron, 14 September 2014 - 10:10 AM.


#50 Alreech

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Posted 14 September 2014 - 10:13 AM

ECM makes scouting/spotting useless, because Mechs in ECM range don't appear on the minimap.
A team under ECM cover can flank without being noticed, that's to strong.

The solution to this problem is easy.
Remove the minimap, so that ECM isn't that big benefit.

#51 Mcgral18

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Posted 14 September 2014 - 10:26 AM

View PostUnikron, on 14 September 2014 - 10:09 AM, said:


Perhaps one day you L2P :) Use TAG, use NARC, cooperate with your team mates to insure good LRM lands... Maybe avoid loading 100% LRM launchers. What a long path you have ahead...


And perhaps one day, I won't have Caustic Valley and Alpine Peaks as ones of my most occuring maps.


Perhaps one day, we'll be able to balance this video game without hard counters because of the cries of Bads. LRMs are no longer OP, with 1.8 damage per missile plus splash damage and 90 degree angles of attack.

Perhaps Magic Jesus Box can truly become Guardian ECM, instead of the bastardization it is. Stealth armour, Angel ECM and some Magic that blocks locking missiles.


The amount of people that don't want balance is insane. But I guess the last ECM poll wasn't so clear cut either.

54% hated it, 16% were indifferent and 30% didn't mind it, or enjoyed it. Those 3L streakers, I imagine.

71.21% isn't quite 80%, but it's close.

Posted Image

Edited by Mcgral18, 14 September 2014 - 10:27 AM.


#52 M3 SABLE

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Posted 14 September 2014 - 10:31 AM

View PostMcgral18, on 14 September 2014 - 10:26 AM, said:


Perhaps one day, we'll be able to balance this video game without hard counters because of the cries of Bads. LRMs are no longer OP, with 1.8 damage per missile plus splash damage and 90 degree angles of attack.

Perhaps Magic Jesus Box can truly become Guardian ECM, instead of the bastardization it is. Stealth armour, Angel ECM and some Magic that blocks locking missiles.


The amount of people that don't want balance is insane. But I guess the last ECM poll wasn't so clear cut either.

54% hated it, 16% were indifferent and 30% didn't mind it, or enjoyed it. Those 3L streakers, I imagine.

71.21% isn't quite 80%, but it's close.

Posted Image



People who are fine with ECM most likely don't come to cry on boards and worry about polls.

They will do that when it is nerfed.

Edited by Unikron, 14 September 2014 - 10:32 AM.


#53 Mcgral18

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Posted 14 September 2014 - 10:35 AM

View PostUnikron, on 14 September 2014 - 10:31 AM, said:



People who are fine with ECM most likely don't come to cry on boards and worry about polls.

They will do that when it is nerfed.


I doubt it.


There are certainly more people against ECM than for it on the Forums. Varying degrees, of course. But we have 55% up there, VS your 30%.

#54 Mystere

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Posted 14 September 2014 - 10:39 AM

View PostMcgral18, on 14 September 2014 - 10:35 AM, said:

There are certainly more people against ECM than for it on the Forums. Varying degrees, of course. But we have 55% up there, VS your 30%.


I have a (probably) silly question. Where are these 55% and 30% numbers coming from? Is there a new poll I do not know about. :blush:

#55 Mcgral18

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Posted 14 September 2014 - 10:43 AM

View PostMystere, on 14 September 2014 - 10:39 AM, said:


I have a (probably) silly question. Where are these 55% and 30% numbers coming from? Is there a new poll I do not know about. :blush:


The old poll, posted above, and below.

Posted Image

Edited by Mcgral18, 14 September 2014 - 10:43 AM.


#56 PappySmurf

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Posted 14 September 2014 - 10:45 AM

(There are certainly more people against ECM than for it on the Forums. Varying degrees, of course. But we have 55% up there, VS your 30%. )


Here is a poll for you!!!!!

yes or no = ( how many players want new maps new game modes and CW before a ecm fix? yes for more content / no for a ECM fix) my vote is YES I WANT MORE CONTENT DONE BEFORE A ECM FIX. or

yes or no = ( how many players want jump jets back the way they were before the nerf ? yes for old jump jets or no for new jump jets?

Edited by PappySmurf, 14 September 2014 - 10:46 AM.


#57 Aresye

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Posted 14 September 2014 - 10:50 AM

View PostPappySmurf, on 14 September 2014 - 09:51 AM, said:

Look im not trying to defend the magic Jesus box or ecm IM JUST SAYING players are using ECM as a way to stall development of more important things the devs and PGI staff could be doing right now to save this dam game.


Want more effective missiles that you don't have to boat in large numbers to be viable, AND will manage to cause less rage? Guess what needs to be fixed first before they can tweak missiles? ECM

Want more substance to the game, and have more control over your radar (ex: active/passive)? Guess what needs to be fixed first? ECM

Want to improve anything related to targeting, or have the devs implement actual C3 equipment? Guess what needs to be fixed first? ECM



You're wrong to say that the devs fixing ECM will stall the development of the game. ECM has been a broken mechanic since its inception, and has (in of ITSELF) been the cause of stalling the development and/or improvement of several gameplay systems.

What you're advocating is that they layer more content on top of the still broken foundation of the game. That doesn't fix the balance issues or the gameplay. Just adds more content that will be broken on arrival, because all you're really doing is putting a fancier looking band-aid over a deep wound. It may look nice, but it ain't going to change s*** because you didn't disinfect the wound first.

Fixing one of the many broken mechanics that make up the foundation of the game should be the number one priority, and ECM is one of them.

#58 PappySmurf

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Posted 14 September 2014 - 10:59 AM

(Fixing one of the many broken mechanics that make up the foundation of the game should be the number one priority, and ECM is one of them. )

No friend it is not.
What I more important is gaining new players to support this game before the game dies and ECM is a mute point and that means content first and a way to advertise for new players and getting them hooked on this IP for revenue.

#59 ramjb

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Posted 14 September 2014 - 11:29 AM

Fun fact. While I play I hear a lot of complains about the lurm rain of death and LRMs being out of whack.

I think I've never ever heard a single complain about ECM being OP. In fact i've indeed heard a lot of complains each time ECM was not present in a team. And the complains went like "We're going to be Lurmed into the stone age"...not about spotting/not spotting.

Again, if you can't spot an enemy without a red triangle on top of it, you have issues, but ECM is not one of them.

#60 Aresye

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Posted 14 September 2014 - 11:31 AM

View PostPappySmurf, on 14 September 2014 - 10:59 AM, said:

No friend it is not.
What I more important is gaining new players to support this game before the game dies and ECM is a mute point and that means content first and a way to advertise for new players and getting them hooked on this IP for revenue.


The way to hook and keep new players is to give them a way to feel effective. To make them feel like they're actually contributing to the team and not sucking.

Missiles are the only weapon that allows a complete newbie to at least partially overcome the high learning curve. It doesn't require perfect aim, it doesn't require them to lead their targets, and it allows them to be in a safe place where they don't have to worry about trying to spread damage, or dodge from cover to cover.

There isn't a better way to LOSE players, when the only weapon they can actually enjoy the game with, is suddenly not working, and they die a horrible death without even firing a single shot.

Then they learn the reason they weren't able to shoot is because of some piece of equipment that is only found on mechs they can't afford.

Yeah. That'll sure keep the new players coming.


View Postramjb, on 14 September 2014 - 11:29 AM, said:

Fun fact. While I play I hear a lot of complains about the lurm rain of death and LRMs being out of whack.

I think I've never ever heard a single complain about ECM being OP. In fact i've indeed heard a lot of complains each time ECM was not present in a team. And the complains went like "We're going to be Lurmed into the stone age"...not about spotting/not spotting.

Again, if you can't spot an enemy without a red triangle on top of it, you have issues, but ECM is not one of them.


The thought never dawned on you that when entire teams complain because they don't have a single piece of equipment, and that because they don't have that they're likely going to lose, that maybe perhaps that single piece of equipment has too much influence on the outcome of the game, and is therefore, broken?

Edited by Aresye, 14 September 2014 - 11:34 AM.






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