Edited by Irishfury, 14 September 2014 - 08:38 AM.
Weekend 9-12-14 Challenge
#1
Posted 14 September 2014 - 08:35 AM
#2
Posted 14 September 2014 - 08:42 AM
Most people these days are being used to automated events that everyone can participate in with minimal effort and earn a prize. This is one of those old-fashioned events run by people (and their job isn't to run events, it's to design the game so this is extra effort on their part). You saw two devs but you didn't manage to land a killing shot so you still had a chance at it. No one ever said everyone would win something in this event. I don't think anyone twisted your arm to play 24/7 hunting them down either.
#3
Posted 14 September 2014 - 08:48 AM
#4
Posted 14 September 2014 - 08:49 AM
#5
Posted 14 September 2014 - 09:03 AM
or maybe its too low.
#6
Posted 14 September 2014 - 09:03 AM
Irishfury, on 14 September 2014 - 08:35 AM, said:
No, the idea is to give away a rare, and unique cockpit item for doing something that happens rarely. It's not a challenge (look at your stats/challenge page), it's a reward/achievement for doing something that most players haven't done since the devs represent a minuscule percentage of the player population.
Do you get angry there is an achievement for getting all 12 kills in a match, Or ones like liquid metal? Just play the game, if it happens, it happens.
#7
Posted 14 September 2014 - 09:39 AM
#8
Posted 14 September 2014 - 09:55 AM
#9
Posted 14 September 2014 - 10:02 AM
#10
Posted 14 September 2014 - 10:12 AM
#11
Posted 14 September 2014 - 11:16 AM
On Sat, I saw a lot of Paul when I solo dropped. I didnt see any Devs when I team dropped, but I heard they were there playing. At least this weekend didnt feel like I was waiting for the Glowing Black Stone to drop in the Qeynos Hills.
#12
Posted 14 September 2014 - 11:28 AM
#13
Posted 14 September 2014 - 11:54 AM
Also yes people really underestimate the number of player playing with forum goers making up a very small percentage.
We has been 123 Dev's killed so far, so I expect we will hit around 200 by end of event.
Next weekend is a much bigger event
#14
Posted 14 September 2014 - 12:06 PM
Russ Bullock, on 14 September 2014 - 11:54 AM, said:
Also yes people really underestimate the number of player playing with forum goers making up a very small percentage.
We has been 123 Dev's killed so far, so I expect we will hit around 200 by end of event.
Next weekend is a much bigger event
#15
Posted 14 September 2014 - 12:38 PM
What?
The forum warriors aren't the be all / end all voices and the majority of the players?
Inconceivable!
I see tons of names in matches that aren't here raging and QQ'ing away in this toxic quagmire.
They're playing the game.
#17
Posted 14 September 2014 - 02:07 PM
Russ Bullock, on 14 September 2014 - 11:54 AM, said:
Also yes people really underestimate the number of player playing with forum goers making up a very small percentage.
We has been 123 Dev's killed so far, so I expect we will hit around 200 by end of event.
Next weekend is a much bigger event
I thought this was a great balance: Something cool in a get-it-if-you-do kindof way, but not a big challenge. My breath is caught and I am excited for next weekend. This stuff really helps, Russ, keep it up!
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