I heard that one of the Devs considers MWO pretty much complete. I was wondering when the Mech Skill Trees were going to be completed. I know that some of the Elite Efficiencies are just place holders and dont actually do anything.
Wasnt there suppose to be a rework of Skill Trees?
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Mech Skill Trees
Started by Zolaz, Sep 14 2014 02:28 PM
5 replies to this topic
#1
Posted 14 September 2014 - 02:28 PM
#2
Posted 14 September 2014 - 02:31 PM
The skill trees aren't even trees.
There's no choices or branching paths. You just unlock all the things with no considerations or trade-offs.
There's no choices or branching paths. You just unlock all the things with no considerations or trade-offs.
#3
Posted 14 September 2014 - 02:40 PM
Dat pinpoint skill....
#4
Posted 14 September 2014 - 03:11 PM
We have a skill road with one on-ramp, no exits, and a brick wall at the end.
#6
Posted 14 September 2014 - 03:49 PM
I did a thought exercise on potential mech proficiencies to provide a meaningful role warfare and progression not too long ago. Shameless cross thread linkage: http://mwomercs.com/...67#entry3658867
Warning: It's a very long read
Warning: It's a very long read
Edited by Zanathan, 14 September 2014 - 03:49 PM.
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