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So, No Wwe Know The 4 (5) Next Clan Mechs. Thoughts On The Choices?


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#61 Kain Demos

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Posted 15 September 2014 - 02:28 PM

View PostAsyres, on 15 September 2014 - 02:03 PM, said:

Eh, I'll wait until Wednesday to decide, but I'm kinda looking at the second Clan pack as having a top tier of "Mad Dog" with a special bonus hangar queen assault.


That's pretty much the same way I'm seeing it. I will never use the Gargoyle over a Warhawk or Dire Wolf.

I can't wait to sneak behind someone in my Hellbringer and give them 2 ERPCCs to the back.

#62 Ozric

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Posted 15 September 2014 - 02:28 PM

View PostWolfways, on 15 September 2014 - 01:56 PM, said:

Not the invasion variant.

I know it kinda sounds petty, but three years!


It is petty, but it's totally justified. Your posts this evening are not exactly helping matters with their tone, but I understand your pain because I am in exactly the same position.

I've just hit the bargaining stage of denial myself... so... how about we enable a Vulture al a carte option and give everyone who buys the Clan packs a Golden Mad Dog! That's a good idea right? You would all prefer a Golden Mad Dog over a normal one I'm sure.

#63 Johnny Reb

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Posted 15 September 2014 - 02:29 PM

I see was looking at the other Koshi that does and is released in 3091. My bad.

#64 MonkeyCheese

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Posted 15 September 2014 - 02:30 PM

View PostBishop Steiner, on 15 September 2014 - 01:17 PM, said:


142 Kph speed. (after tweak)

Arm reflex

depending on omnipods released, 4x C-ER Mlaser 2x C-SRM6 (or C-aSRM4s) and an ER SLAser.



Yeah, can't think of any use for that.

Would prob be my go to clan mech, wonder how long till it comes for cbils? I assume next year some time.

#65 Carrioncrows

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Posted 15 September 2014 - 02:40 PM

View PostCarrie Harder, on 15 September 2014 - 01:18 PM, said:

The Lolki is 65 tons. :P

I don't think you'll like the Woman O' Peace. It basically has the same speed as the Suckoner, but with 1 ton less pod space and no JJs. Unless we get lucky with some good quirkage and/or the laser boating variants, I don't see a bright future for this robot.


Sorry i didn't explain myself well enough when I said the 60 tonner I was talking about the Maddog.

Loki's good but it can't hold a candle to my true love maddog.

The reason the man'o'war has the potential to be good is the hardpoints and speed. Considering it caries it's weapons purely in the arms is a downside when targeted but depending on how much arm flex it has can make it quite deadly.

Provided you can get 4-6 energy hardpoints on it, I think it will acquit itself well.

More than anything else it will come down to how low the hardpoints are mounted in the arms. If they are relatively high then the mech is saved, if it's mounted low it's doomed.

I would be fine with itty bitty t-rex arms provided it mounted them high enough.

Edited by Carrioncrows, 15 September 2014 - 02:46 PM.


#66 Mahpsy

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Posted 15 September 2014 - 02:49 PM

Not gona lie, im sour that the Vulture needs this massive investment just to get it.. It's my fave mech too ;_;.

#67 Bishop Steiner

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Posted 15 September 2014 - 02:54 PM

View PostRagingdemon, on 15 September 2014 - 02:49 PM, said:

Not gona lie, im sour that the Vulture needs this massive investment just to get it.. It's my fave mech too ;_;.

we do not know that yet.

It is a freebie for those who Buy the pack.

BUT, the previous Clan Package had all also available A La Carte. If that is the case this time, then the Mad Dog will possibly also have purchasability. I sent a message to Russ asking for clarification.

But even if that is the case, they Mad Dog itself will be CBill available. I mean you could not have the Phoenix Battlemaster without buying the previous tiers.

#68 Carrioncrows

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Posted 15 September 2014 - 02:55 PM

View PostRagingdemon, on 15 September 2014 - 02:49 PM, said:

Not gona lie, im sour that the Vulture needs this massive investment just to get it.. It's my fave mech too ;_;.


I think the vulture will be released in 6 months for cbills.

Just the cool paint and 30% cbill version (and getting it on the SEPT. 23rd like week+ from now) is the exclusive part.

#69 Malcolm Vordermark

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Posted 15 September 2014 - 02:55 PM

The choices are about what I expected. I was only off on the Ice Ferret... but I'm about as excited for it as I was the Viper.

Now I'm sad there is really no reasonable way for me to reach the Mad Dog. I bought several Clan mechs a la carte but you can't upgrade to a package and I'm certainly not about to buy the Masakari package on top of the mechs I already purchased. So I guess I'm stuck until the end of January. :(

I suppose the King Crab will have to keep me company until then.

EDIT: This may make me happier, depending on how exactly it pans out.

View PostRuss Bullock, on 15 September 2014 - 12:03 PM, said:

We are adding the ability to upgrade out of A La Carte to Masakari for those that wish to. Otherwise the Mad dog and the other 4 will be available for MC and C-Bills on a release schedule like Wave 1

Edited by Rouken, 15 September 2014 - 03:13 PM.


#70 Logan Pryde

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Posted 15 September 2014 - 03:14 PM

Definitely excited to see the Hellbringer and the Maddog. Was hoping for the Executioner for the assault class mech this time around, but I suppose we will see it in Wave 3.

#71 Carrioncrows

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Posted 15 September 2014 - 03:24 PM

Actually taking a closer look at the pictures.....

Posted Image

The maddog looks like it's set up great, with higher mounted arm hardpoints. - And it looks like a Grade -A, Class 1 badass.

The loki looks to have about the same size hardpoints as the summoner and on the low side (good thing it has torso hardpoints)

The man'o'war looks like it's going to fall flat on it's face considering all it's weapons are in the arms....

Edited by Carrioncrows, 15 September 2014 - 03:26 PM.


#72 Nathan Foxbane

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Posted 15 September 2014 - 03:33 PM

The Man O' War will have plenty of beams with the configurations available. Max will be four in the left and five in the right unless the C variant does not get its unique right arm available. It will probably least capable as a ballistics boat, capping out at two and do decently as an LRM boat being able to boast 55 tubes before it runs out of hardpoints.

I am mostly concerned for the Ice Ferret. I personally would have preferred the Viper but the Ferret has an equivalent in the Cicada. Unfortunately the only thing the Ice Ferret can do better than the Cicada is be an LRM boat and even then the X-5 will get similar or better results until they do a visual pass on the Cicadas when Cicadas will become better for most builds.

The Mist Lynx looks like it will play the part of an inferior Jenner, Spider, or Firestarter as all of its designs occupy similar niches. It will likely outclass the Commando in all but the most weapons centric builds and will not lose by much to those.

Hellbringers will bring more to the table than just a heavy with ECM, being able to pack dual twenty rated ACs out of the box. It can max out armor by giving up three tons and has the most free crit slots of any Clan Omni yet released or for that matter seen in the first Wave. It will able to do anything except maximize its ability as an LRM boat (60 tubes + artemis) while carrying ECM. It should be interesting to see the end result and the variety of potential builds will likely be similar to the Timber Wolf.

Mad Dogs will be the premier Heavy LRM boat. Catapults will shed many tears at the simple fact the Mad Dogs can do almost anything they can do better.

Edited by Nathan Foxbane, 15 September 2014 - 03:34 PM.


#73 Durant Carlyle

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Posted 15 September 2014 - 03:50 PM

I'm liking all of them. Time to buy the Gargoyle pack and get me my sooper-speshul Mad Dog.

Yeah, I haven't played since May and I'm still buying the big pack. I'll be getting a new gaming computer Soon™.

#74 Monsoon

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Posted 15 September 2014 - 04:01 PM

Other then choosing wrong on the Medium Mech, it's pretty much what I was expecting. I even speculated/hoped that the Mad Dog/Vulture was going to be the 'Free' Mech.

I like the choices, the concept art so far looks pretty sweet, we'll know more on Wednesday when the images are provided in a larger format. With this we'll pretty much have all the front line mechs of the initial invasion (not including the 2 chassis that sport MASC and the Viper/Dragonfly.) Hopefully the Viper/Dragonfly will be the next mech to come out in February/March?

Now, we can speculate when we'll get some of those 'other' second line units like the Kodiak! ;)

#75 Wintersdark

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Posted 15 September 2014 - 04:16 PM

View PostWolfways, on 15 September 2014 - 01:22 PM, said:

Looks like i don't have a choice, even though the Mad Dog is the only mech I've been waiting to buy with cash...and the only one that i can't buy unless I'm willing to spend £360, which I'm not.

I'm hoping to convince His Russishness to release the Mad Dog for A'la Carte purchase as well.

Having it a free bonus for Pack Purchasers is awesome, and I think there's more than enough Awesome Free Stuff to go around, but I really hope he'll let us buy it with Teh Dollahs.

I'd actually sooner buy the three variants together as an A'La Carte purchase rather than do the c-bill thing, but I'd do the c-bill route rather than MC (as via MC later I won't get a 30% cbill bonus variant).

#76 Lord Perversor

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Posted 15 September 2014 - 04:28 PM

View PostCarrioncrows, on 15 September 2014 - 02:55 PM, said:


I think the vulture will be released in 6 months for cbills.

Just the cool paint and 30% cbill version (and getting it on the SEPT. 23rd like week+ from now) is the exclusive part.


16th december for MC
20th January for C-bills

Same date as the King Crab Mc and C-bill release no further data on Centurion or Atlas variants.

#77 Quicksilver Aberration

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Posted 15 September 2014 - 04:31 PM

I am disappointed the Clans won't get their own version of the Ember that is the Viper, plus I wanted to see whether Alex could somehow make it look awesome instead of how it looks in BT, which is just plain weird.
The rest were pretty much guaranteed.

Only really excited about the Heavies and the Light, I love me a Mist Lynx, even if the Arctic Cheetah is better in almost every way.

Edited by WM Quicksilver, 15 September 2014 - 04:33 PM.


#78 Lord de Seis

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Posted 15 September 2014 - 04:35 PM

The Loki will be wicked. Not sure about the Man-O-War, there was discussions before the announcement on it and it won't have a lot of space... It will be fast but hard to say what you will be able to do with it.

#79 Asyres

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Posted 15 September 2014 - 04:37 PM

Because I'm lazy this evening, I made up this list of hardpoint configurations for 3049 variants of the newly announced clan mechs. Hopefully someone finds it interesting and/or informative.

#80 Angel of Annihilation

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Posted 15 September 2014 - 05:32 PM

View PostKain Thul, on 15 September 2014 - 02:28 PM, said:


That's pretty much the same way I'm seeing it. I will never use the Gargoyle over a Warhawk or Dire Wolf.

I can't wait to sneak behind someone in my Hellbringer and give them 2 ERPCCs to the back.


Agree on the Gargoyle unless it ends up with some crazy good hit boxes or something. 80 tons is an unfortunate place to be. The Engines that it takes to run them are very heavy for the speeds you get which in turn reduces the pod space significantly lower than what you can achieve on a Timber Wolf. However, the one niche it does have is its speed. Therefore I can see some people who aren't fans of slow Assault mechs using the Gargoyle in their Assault mech spot in CW. It isn't a bad mech after all, rather it is just outclassed by the Timber Wolf and doesn't offer near the firepower of a Dire Wolf.

View PostBishop Steiner, on 15 September 2014 - 01:17 PM, said:


142 Kph speed. (after tweak)

Arm reflex

depending on omnipods released, 4x C-ER Mlaser 2x C-SRM6 (or C-aSRM4s) and an ER SLAser.



Yeah, can't think of any use for that.


Your forgetting one thing...heat. That set up will generate 35 heat and you will only be mounting like 12 DHS. Trying to cram that load out on it is going to be hot, hot, hot.


View PostNathan Foxbane, on 15 September 2014 - 03:33 PM, said:

The Man O' War will have plenty of beams with the configurations available. Max will be four in the left and five in the right unless the C variant does not get its unique right arm available. It will probably least capable as a ballistics boat, capping out at two and do decently as an LRM boat being able to boast 55 tubes before it runs out of hardpoints.

I am mostly concerned for the Ice Ferret. I personally would have preferred the Viper but the Ferret has an equivalent in the Cicada. Unfortunately the only thing the Ice Ferret can do better than the Cicada is be an LRM boat and even then the X-5 will get similar or better results until they do a visual pass on the Cicadas when Cicadas will become better for most builds.

The Mist Lynx looks like it will play the part of an inferior Jenner, Spider, or Firestarter as all of its designs occupy similar niches. It will likely outclass the Commando in all but the most weapons centric builds and will not lose by much to those.

Hellbringers will bring more to the table than just a heavy with ECM, being able to pack dual twenty rated ACs out of the box. It can max out armor by giving up three tons and has the most free crit slots of any Clan Omni yet released or for that matter seen in the first Wave. It will able to do anything except maximize its ability as an LRM boat (60 tubes + artemis) while carrying ECM. It should be interesting to see the end result and the variety of potential builds will likely be similar to the Timber Wolf.

Mad Dogs will be the premier Heavy LRM boat. Catapults will shed many tears at the simple fact the Mad Dogs can do almost anything they can do better.


Agree across the board with you here. As I mentioned above the Gargoyle isn't bad on paper rather it is just outclassed by the Timber Wolf. That is unless it has amazing hitboxes or some other perk or quick anyway.

Also I just don't know that I see any real value in the Ice Ferret or Myst Lynx. They have some speed but seem a bit weak in the weapons load outs available. Also Clan weapons are hot as hell so that is going to put some constraints on them as well. The one thing that might end up being a major factor in their favor however is that they won't have that vulnerable XL engine. Going to have to wait and see how much of a factor this is.

As to the Hellbringer, yeah it is going to be a good mech any way you look at it, even without ECM. Like the Timber Wolf, it has such a massive amount of options available for hardpoint configurations that it will offer something for everyone no matter what their favorite weapons combinations are. Also despite the fact it doesn't use Endo or FF, it still has an amazing amount of pod space available. Your going to probably have to add at least 3 tons to armor but that still leaves 25 tons for weapons and equipment. Also with no endo or FF, you have a completely open chassis as far as crits go. I will definitely be buying a Hellbringer Ala Carte.

As for the Mad Dog, this is one mech that really can go either way. I love the hardpoint options and love the look but I am terribly afraid it is going to have Dragon Syndrome and find that it gets itself cored very easily. How they design the hitboxes is going to be very important to this mech. Got to admit that I am a little bummed about it being available for cash only as a promo for spending $360 on the entire series of Clan mechs. Aside from the Hellbringer it is the only other mech left in the 3050 TRO I might have opened my wallet for but I not adding $240 to my purchases to get it.

Edited by Viktor Drake, 15 September 2014 - 05:32 PM.






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