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Erppc And Convergence


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#1 Moogy

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Posted 15 September 2014 - 04:51 PM

Hello players of this game and the devs...

I've been playing with for ppc, ERppc and now clan ERppc.
There is a big problem with this weapon... except the fact that it has been nerfed beyond respect.

In a under 50 meter dog fight situation the ERppc just do not hit the target. There is a convergence or targeting problem. I've been in situation where I have a point blank shot and see the ERppc just shoot either to the side or even just shoot up to the sky... Never into the ground... not as of yet. :)

Can someone else confirm this situation or can someone from the dev team look at this?

Thanks

/\/\oogy

#2 Wintersdark

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Posted 15 September 2014 - 05:24 PM

In which mechs?

I ask, because as a Dragon pilot back in the day, I frequently ran into this in my Flame. I can explain what happens:

Your weapons converge on the point directly under your crosshairs the moment you press the fire button. If you have your ERPPC's in wide set arms (See: Dragon, for example), those arms are pointed inwards quite sharply. If your target, however, was twisting while you fired and your weapons converged on a momentarily close point (like his arm) then that arm twisted out of the convergence point, the PPC bolts will cross each other in front of his mech. They could either hit opposite sides of his mech or, in the case of a narrow profile, miss on either side.

Or, you may have fired at a leg, but had your weapons converge at distant terrain between his legs, causing them to not angle in nearly enough and miss, again bracketing nearby targets and missing on each side.

Or, if you have to lead your target a bit, the above effect can come into play again - fire with your crosshairs on the target, convergence is good but projectile speed causes them to cross immediately behind the target. Lead your target, and the PPC's converge at the distant terrain/skybox, causing the arms to angle out dramatically and potentially render particularly narrow targets moving at a good speed literally impossible to hit.

With slower moving projectiles, these effects are particularly noticeable. It's not actually a bug, just an unpleasant side effect of how convergence worked. Ironically, back when convergence was not instantaneous, this wasn't nearly as much of an issue.

#3 ShadowFire

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Posted 16 September 2014 - 02:00 PM

I have noticed it seems hard to shoot down UAVs with twin arm mounted PPCs (one on each arm). I see my PPC bolts passing to either side of the UAV in adv zoom mode.

#4 Moogy

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Posted 16 September 2014 - 02:08 PM

OK so I am no loosing my mind...

I'm running the Kit fox

Today again... dog fight with commando... I could not even get my LRMs to hit with a lock on the target.
I had to turn to use the stream to actually get a few missiles to hit.

For the ERppc well again all over the place...

Lasers don't do that behavior ...

Hope the devs fix this... really not fun

#5 Vanguard319

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Posted 16 September 2014 - 02:15 PM

Sounds like They need to increase PPC speed, they should seriously consider adding accuracy penalties/CoF to deal with the PPFLD.

#6 Vanguard319

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Posted 16 September 2014 - 06:55 PM

View PostMoogy, on 15 September 2014 - 04:51 PM, said:

Hello players of this game and the devs...

I've been playing with for ppc, ERppc and now clan ERppc.
There is a big problem with this weapon... except the fact that it has been nerfed beyond respect.

In a under 50 meter dog fight situation the ERppc just do not hit the target. There is a convergence or targeting problem. I've been in situation where I have a point blank shot and see the ERppc just shoot either to the side or even just shoot up to the sky... Never into the ground... not as of yet. :)

Can someone else confirm this situation or can someone from the dev team look at this?

Thanks

/\/\oogy

I've noticed this too, if you are near a wall, they just converge at a point near you rather than at the target you're aiming at, meaning that you'll miss a target you should have been able to hit every time.





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