Willard Phule, on 16 September 2014 - 08:32 AM, said:
This right here.
The people that play in the group queue don't seem to understand how the solo MM works....either that or the just outright deny that new players are used to fill in slots to "even the average Elo between teams." It amounts to having to carry them and seriously unbalances any given match.
I have spent almost all of my time up to about 3 weeks ago exclusively dropping solo. The MM does fine. Sure, sometimes you get some new people in the match, but over all most of the games end in the neighborhood of 12-6. Stomps still happen, but that will ALWAYS be the case because of all the variables involved with how the match plays out. I still won more than I lost, and sometimes my team just got out played.
Willard Phule, on 16 September 2014 - 08:32 AM, said:
Take a closer look at the composition of the losing team and the sheer number of "below 100 damage" people they had. A Dire Whale with 0 damage...odds are it was an AFK or desync. You get more than 100 damage with a DW by simply walking out of spawn.
Someone being AFK or desynced has nothing to do with the MM because that is something the MM can't control. As for getting more than 100 damage in a Dire Wolf some people are really that bad, and sometimes people make colossal mistakes that get them killed before they have a chance to do much of anything.(I know because it has happened to me) It doesn't take much for a match to snowball when people make mistakes and/or one or more people are afk. These are not problems the MM can fix, and why stomps will always happen no matter what tweaks they make to the MM.
Willard Phule, on 16 September 2014 - 08:32 AM, said:
But, in all seriousness, the distribution of damage tells a story all it's own. The losing team died quickly, without doing a fraction of the damage the winning team did. In the solo queue, that normally happens when you have a lot of new players standing still, zooming in and fixating on a target...they don't even realize that they're crowding their teammates or even shooting them in the back. Then, when they get run over, they act surprised.
Again, stomps happen both in the solo queue and the group queue for a lot of different reasons. You can't just assume that a team in the solo queue got run over because of "insert excuse here". What normally happens is someone loses a game and they have to look for someone to blame to explain how they lost because it just shouldn't have happened to them. The OP is a good example as he was in a Clan assault mech and did less that 200 damage, but instead of seeing that he and his team performed very poorly he jumps on here to complain that the MM is to blame, and then you jump on to his defense to point out those evil new players and people that you can only assume disconnected. Instead of pointing fingers try and understand that you are not always going to win, and sometimes you are going to lose really badly.
Willard Phule, on 16 September 2014 - 08:32 AM, said:
It is what it is. The MM is still a mess in the solo queue.
Not from my perspective.