Roland, on 18 September 2014 - 11:26 AM, said:
In terms of integrating effects on artemis with ecm, I think that stuff can be integrated fine, as it's not directly related to most of the stuff I presented.
One thing though, is that I never really understood the idea of ECM somehow disrupting tag or artemis... If the ECM bubble is near the shooter, then it could potentially disrupt artemis by preventing the shooter from transmitting additional data to the missiles... but for the target?
It's a laser. ECM can't block a laser. It's basically the same kind of thing as modern guidance lasers... there's not really anything to disrupt. It's not like the laser itself is transmitting any kind of information.
A Narc Beacon could be disrupted by ECM, because it's transmitting information.
Also, a lot of this stuff all hinges on the idea I presented that allows LRM's to target mechs based purely on LOS... So, regardless of whether you have a radar lock, you should still be able to lock missiles and fire... because, hell, you can see the freaking mech.
Page 196 of the 3050 Technical Readout (Revised):
Quote
"The Guardian emits a broad-band signal that interferes with all sonar, radar, UV, IR, and magscan sensors, thus protecting all units in a radius of up to 180 meters by projecting a "cloak" to its enemies. Enemy long-range sensors can find vehicles and 'Mechs within the curtain, but the Guardian obscures the reading and prevents identification[/color]. By the time the enemy enters visual range, sensors can sometimes override the jamming, but by this time most pilots rely on their own eyes to track the opposition."
Technical Readout: 3050 Revised, pg 196
TAG and Artemis fall under Infrared sensors.
Now you might be thinking: "Why doesn't it affect normal lasers?"
It stops intelligible information from being passed through those lasers. It doesn't stop heat from passing through (the core source of laser damage is heat through radiation).
Now, when you take an ARROW IV or the true accuracy of "Homing LRMs" (aka Tag compatible LRMs), well you'd basically be screaming "O.P." compared to normal LRMs.
Tag would effectively need to increase current LRM accuracy by about 75 to 80% to get the ratio of effect of Homing LRMs to standard ones, as well as require either less lock on time or... if you go by what Stackpole writes (summarized) : No lock on necessary, just fire in their general direction and the missile takes over, seeking out the tag signal for as long as it lasts.
Then ARROW IV: where a single missile does 20 damage if directly hitting you. These are fired and forgotten, guided entirely by the TAG beam that they are locked onto.
That's where TAG really shines. Granted that's 5 missiles per ton of ammo, but... wait til one of those hits you.
WHAM!
Edit: (Cleaned up colors.)
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As someone said below (which is exactly what I was getting at with my mentions about ECM, flight paths and TAG to the bubble), Artemis-enhanced missiles, "Homing LRMs" (aka TAG-enhanced LRMs), NARC-enabled LRMs... and all SRM equivalents (SRMs, too, are guided missiles that track their targets. Interestingly enough in one of Stackpole's books, SRMs without the external influence of Artemis can't fly close to each other without turning against one another) are all externally influenced by the mech.
Standard LRMs, standard SRMs, etc. are self-contained to work against modern influences such as electronic warfare and ECM. Regular LRMs are essentially fire and forget.
The following is purely stipulation from the Battletech novels and not the rules:
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The most consistent description is that they are actually fired in the general area of a gridsquare (Hex) and from there their own tracking takes over.
The second most consistent is lock ons for the best accuracy, while using the previously mentioned method as a 'dumbfired' secondary that still has good accuracy even on moving targets when either lockon cannot be achieved (outside of the 630 meter native LRM range but within the maximum possible LRM range) or as a method for handling indirect fire without the benefits of a C3 computer network.
Edited by Koniving, 18 September 2014 - 12:49 PM.