PGI’s support for MWO won’t last forever, but it’ll continue on so long as there’s enough (financial) support for the game.
Sooooo, assuming the above statement is infinite and if an expansion pack or “DLC” was released at the end of next year…
…What exclusive major feature(s) would you like to see? (Fully-fledged out addition to the game)
…What minor improvements/features would you like to see for xpac and/or vanilla versions?
…Would you be willing to pay X dollars for an expansion/DLC that includes extra goodies, such as MC, Premium Time, flair items, and modules, etc? This would not be a limited time offer. Something within reason, like $40 - $60? Is $100 stretching it? (Come on, we’ve all spent more for JUST MECHS. This is cheap in comparison, and it’s REAL content.)
… Major DLC features I could see happening:
- Solaris arena with leader boards and weekly tournaments and monthly main events with MC or cash prizes. (xpac exclusive)
- Single Player Campaign/PvE Co-op missions. (xpac exclusive)
- “Less-Than-3-Variant” Mechs (xpac exclusive. Perhaps this is the opportunity to introduce special mechs that are pre-mastered, to introduce mechs that don’t have 3 variants.)
- Knockdowns (global update)
- Melee (global update)
- Destructible environments and/or props (global update)
- Graphical update/additional graphic options (water caustics, improved lighting dynamics, more explodey bits/effects??? Exclusive or not?)
- New game mode (I’d like to see this as an xpac exclusive, but then we are separating queue’s, which in turn increase matching times)
- Customizable UI (global)
Since the game is technically feature complete after CW phase 3, then that entire portion of the game can remain free to play. It gives a great foundation for PGI to build upon and expand on. If any expansion interests you, it’s a great way to modularize features, and you pay for only what you want to see; for example if you’re not interested in Single Player, then don’t buy it! ).
Obviously none of these features will exclude each other (meaning you must still be able to play with everyone equally if you do not have the xpac or DLC). Paying for what you want also alleviates the dependency on in-game sales, and ultimately expanding on MWO via a new revenue pipeline.
So what do you think? I’d love to hear your ideas about which features you would feel comfortable with paying for, the amount they should go for, or which ones you feel are big enough to be included as DLC.
I'm all for it, personally. I'd really love to see MWO expand into something that goes far and beyond their original version, and I'd be happy to pay if DLC is the key that will get us there.
Edit: Realized I was using an old title, changed it to fit with the rest of the topic.
Edited by MoonUnitBeta, 17 September 2014 - 10:44 AM.