DONTOR, on 19 September 2014 - 07:09 AM, said:
I highly doubt they will nerf armor or structure, that hasnt happened yet to my knowledge and hopefully never will.
Stormcrow-Prime's head pod gets a 10% armor effectiveness debuff for having that face-mounted laser hardpoint, and there's all kinds of 'Mechs out there with structural upswings. It's been done both ways before.
As for the rest of all that...
Nobody's underestimating what the Timber Wolf can do. I've been on a week-long murder tear with a GaussLaser Wolf so ridiculously awesome I'm starting to feel like
I'm riding
its Elo, and I've had plenty of experiments with SRM-heavy variants using the S pods. 6x C-ERML + 4x C-SRM-6 was a thing I tried and it was both glorious and devastating. I honestly have no real doubt that in organized competitive drops, the Timber Wolf will remain the champion, though I
do see both the Lollbringer and the SplatDog finding their niches. The Lollbringer solely on the strength of its ECM, but the SplatDog?
A C-SRM-6 spits out twelve damage for four heat, which is a
much better exchange rate than the C-ERML's 7 damage for 6 heat. Cycling through the SplatDog's launchers, without triggering ghost heat, nets you 72 damage for 24 heat, which still leaves you room for a couple of lasers in MWO's swollen heat capacity environment. The SplatDog will find niches the same way the Griffin does on the Inner Sphere side - SRMs are still the most potent brawling weapon in the game and one of the best tools available for cleaning up at the end of a match, and the SplatDog can carry an almost unprecedented number of them
without sacrificing its lasers, and thus its ability to poke and support during the pokey-snipey phase of the match. I could pack nineteen DHS on there - when the SplatDog is using
only its lasers early on for mid-range pokery, it can do so basically for free if its pilot is awake, and in a close-range slugfest, nothing out there can keep up with its raw DPH/S.
A Laser Vomit Timberwolf might be able to beat one in a close fight through superior aim and armor, but even if it does it's not walking away intact afterwards, and frankly I'd back myself in a SplatDog over myself in a Laser Vomit Wolf, or even my GaussLaser Wolf I've been tearing scheiss up with recently, in a 270-meter fight. And this from a guy who plays the Clan side all but exclusively in large part
because he enjoys and prefers laser-centric builds. The SplatDog is able to hurl so
much damage for so much longer than anything else with that sort of damage potential, I can't see it
not finding a purpose.
Of course it could end up with miserable hitboxes or some truly debilitating NegaQuirks that detract enough from its firepower edge to kick it down a tier or two, but I honestly don't see the latter, at least, happening. It certainly
will have drawback quirks, but the game has shifted irrevocably towards medium and long-range combat since the days of the original SplatCat. SRM superstorms aren't as polarizing now as they used to be, as evinced by the fact that regular ol' Splatcats are nowhere to be seen anymore. A close combat-centric build like the SplatDog has enough disadvantages as it is in dealing with 'close combat range' starting at 400m without saddling it with crippling negaquirks. Plenty of pilots I know, including myself, can generally get within SRM range of something if they really want to, and SplatDog pilots will be no different, but with the state of the game as stands I don't think Piranha will be so heavy-handed with the negaquirks as to kill the build right off.
And barring hitboxes or fatal negaquirks, it's
going to really...
.
..
...
Make a Splash.
Edited by 1453 R, 19 September 2014 - 08:17 AM.