#21
Posted 18 September 2014 - 10:09 PM
#22
Posted 18 September 2014 - 10:11 PM
I see no reason to leap to extremes of cynicism or blind optimism.
#23
Posted 18 September 2014 - 10:29 PM
#24
Posted 19 September 2014 - 12:35 AM
#25
Posted 19 September 2014 - 12:52 AM
#26
Posted 19 September 2014 - 12:59 AM
#27
Posted 19 September 2014 - 01:11 AM
Bad design, egos, problems, bugs, broken promises, unpopular changes are all obstructions in the money flow from the community to PGI, they were killing their cash cow.
Now that they are "donating" stuff and started to consider feedback from the community the surprising result is: more money...
I am optimistic for the future now, I think they got it.
#28
Posted 19 September 2014 - 01:14 AM
I hope this will mean the game grows and becomes bigger would love to see the game been bigger than WOT since it is a better game it just needs a bit of work to make it shine not counting gold mechs.
#29
Posted 19 September 2014 - 02:29 AM
After watching the founders exodus then the recent mass bannings of staple players I feel its right to be cautious. I am glad to see Sandpit back today (even if he hates me) . I think I will follow his lead for now as he understands the game way better than i ever will.
Going to sit back , Log into a TS server and **** and pillage like the rest. If the game actually turns I will spend some large.
#30
Posted 19 September 2014 - 03:28 AM
DasSibby, on 18 September 2014 - 09:50 AM, said:
PGI has secured exclusive marketing rights now from IGP. Promptly afterward they reward us with this HUGE anniversary gift (right in time for my Birthday too!), then start actually TALKING to us, and working directly with the community for ways to fix problems (ECM, balancing, etc, etc..)
I think we're seeing the beginnings of a Mechwarrior golden age. What say you? Have the developers come to live among us mortals?
Golden age over... most they can hope for is renaissance
#31
Posted 19 September 2014 - 03:41 AM
Yes, improvements have been made, gift have been promised, and cooperative work is (eventually) going to start.
But if you look closely, the whole amelioration is tied to a few debacles : Reddit ban, transverse failed launch, overall insatisfaction with heavily handed nerfs (especially with freshly bought Clan tech).
Before rejoicing, take a back seat, and watch all this unfold, then in a year, look back and check the real progress.
Right now, the only thing we have is more mechs for sale.
#32
Posted 19 September 2014 - 03:54 AM
Well, it might be the failing start of Transverse, but it seems to me too much of a sudden and extensive change to not think that IGP was not involved. After all, IGP was in care of PR, which is one of the the main issues the players had with PGI. For once, i want to be positive!
Edited by CyclonerM, 19 September 2014 - 03:54 AM.
#34
Posted 19 September 2014 - 04:01 AM
Mudhutwarrior, on 19 September 2014 - 02:29 AM, said:
I just spit coffee all over my keyboard.
Mud....................................on TS......................................in a group??!!
The Apocalypse is nigh........................
Edited by Piney, 19 September 2014 - 04:03 AM.
#35
Posted 19 September 2014 - 04:37 AM
If Community warfare or VoIP = false, maintain boycott, continue playing for free.
#36
Posted 19 September 2014 - 07:31 AM
Alistair Winter, on 19 September 2014 - 03:56 AM, said:
The thread title made my face muscles twitch.
I'm so sorry. It's irritating me too now. Didn't catch it earlier as I was thinking, "The devs are among us!" and accidentally typed that instead of "Upon" in the title.
*sigh*
Also to everyone expressing doubt, I can completely understand that. However... I think Cycloner says it best!
CyclonerM, on 19 September 2014 - 03:54 AM, said:
Well, it might be the failing start of Transverse, but it seems to me too much of a sudden and extensive change to not think that IGP was not involved. After all, IGP was in care of PR, which is one of the the main issues the players had with PGI. For once, i want to be positive!
#37
Posted 19 September 2014 - 07:46 AM
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I would hope for a new MechWarrior golden age but first you have to understand what was the first MechWarrior Golden age to begin with. It started in 1996 with MechWarrio2 becoming Game of the year and a new online edition with netmech.
(On July 24, 1995, MechWarrior 2 finally managed to see the light of day. After several delays, fallouts with the development team, and threats of cancellation, the game would go on to win several awards and become a benchmark of three dimensional gaming in the mid 90s.)
(The MechWarrior 2 engine was still used but with upgraded graphics with terrain texture mapping and enhanced lighting effects and higher resolutions. A completely new musical score was devised for the game as well as an updated version of NetMech, called MercNet, which included native Internet-playing ability.)
From there all the expansions and MechWarrio3 was born and produced at that time there were around 500,000 players world wide playing PVE or on net.mech Kali or ten.net.
After this came the real golden age of MechWarrior which was in-game with NBT Leagues,MPBT3025,MWL Leagues ,and the Most Famous MSN GAMMING ZONE over 1,000,000 players world wide played on in-game servers for MechWarrio2,MechWarrio3,and MechWarrior4 and there expansions.
MWO would have to bring back a chat/lobby launcher system for private matches and private league to even come close to a golden days of MechWarrior I suspect right now the total player base of MWO to be as low as 10,000 players full and part time.
P.S I was there through it all and it was a hell of a ride and so much fun it is unbelievable to assume one IP could have brought you so much entertainment.
Edited by KingCobra, 19 September 2014 - 07:50 AM.
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