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Free For All Mode


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#1 Burning2nd

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Posted 30 August 2014 - 04:32 AM

id like to see Free for all mode, simply for the reason is during the Noob hour, when you cant get a good team

you could have 24player Free for all..

#2 Idealsuspect

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Posted 30 August 2014 - 05:05 AM

View PostBurnin2nd, on 30 August 2014 - 04:32 AM, said:

id like to see Free for all mode, simply for the reason is during the Noob hour, when you cant get a good team

you could have 24player Free for all.. rename this game "Call of Mech"



Stupid topic ahaha but a "trial mode", one vs one, should be cool and fair... like clan does in battletech universe.

Edited by Idealsuspect, 30 August 2014 - 05:06 AM.


#3 Hoffenstein

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Posted 30 August 2014 - 01:59 PM

Not stupid, this could be a fun Solaris Style fight, with the purse going to whoever stands at the end. They could even set it up via weight-class to add some balancing.

#4 kazrok

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Posted 30 August 2014 - 02:37 PM

Great suggestion. +1

#5 Nightshade24

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Posted 31 August 2014 - 02:27 AM

SOLARIS!!!!!

I would kill someone to have Duncan Fisher in MW: O... it add lore... history... and a reason to fight instead of randomly killing people who are possibly in the same merc unit as you or faction.

It would be a great way to earn faction loyalty points for CW for dedicating a Win for your faction.

Imagine how fun the 5 arenas would be?
One of them is a tunnel network. So for those who hate LRM's, here's your map, because there is literally 0 chance of LRM's getting you besides point blank Clan LRM's.

Also a good choice off what you may expect to fight (how ever the one hosted by Davion can literally change into any enviroment, however it is typically freezing maps, Picture it like Frozen city -ish like map 90% of the time and a possible terra therma to ruin your day at 2% like map)

Great way to earn C-bills
Great way to have builds that normally do not go well in public matches.
Great way to use the Yen Lo Wang a bit more true to story.

It'll be AWESOME! (about a 24 all vs all, I think that's to high, maybe between 10 to 20 but not 24, that turns it into a to big game and make people running away and hiding for the whole match the best players as everyone is to distracted to hunt the coward down when there is an atlas just 200 meters away firing at you)

#6 Jiyu Mononoke

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Posted 31 August 2014 - 01:31 PM

I too like the idea, however I think 24 is way to much, even 10 is too much.

- I'd consider 1-on-1 and 4-way FFA for some arena style matches. That would rock, especially if there was a tracking/rating system. You could select random matches with pre-determined c-bill earning, or make challenges for rating (or to go up in rank if your a clanner), or have purse matches where others could accept your challenge and match your c-bill purse, or have grudge matches to settle a score or point of honor.

Kool idea indeed.

#7 Hamm3r

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Posted 31 August 2014 - 01:34 PM

I would vote no just because I could see a bunch of people finding a place to hide until the match is nearly over.

#8 Darth Futuza

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Posted 31 August 2014 - 10:23 PM

I think 8-10 FFA would be great (depending on the map size).

#9 draiocht

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Posted 18 September 2014 - 11:45 PM

FFA would definitely solve some problems with the solo queue.

Team play from solo queue is often hindered by different players having different strategies & goals (and often incompatible with other players' strategies & goals). Remove the team element and that problem is eliminated~





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