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Faction Camo


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#1 McQueen

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Posted 19 September 2014 - 04:26 AM

So I like the look of the Jaguars and Ghost Bear camos. They are both really distinctive and appropriate for those factions. However I am kind of sad about the Jade Falcon camo. It is not distinctive or emblematic at all. Personally I was hoping PGI would go with a variation of the Falcon camo with the bird face in the center, but if that was to out there a feather motif would have been nice.

So what does everyone else think of the clan faction camos?

#2 Joseph Mallan

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Posted 19 September 2014 - 05:12 AM

They did a good job. I've never been a fan of that particular Wolf Camo though. Now How about some House Specific Camo? I mean we have been waiting a little longer than our Clan Nemesis ya know.

#3 Procyon Alpha

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Posted 19 September 2014 - 06:08 AM

Just wish you could get those skins on the Clan wave 1 preorder

#4 LordKnightFandragon

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Posted 19 September 2014 - 07:57 AM

Whats the trick to making this game bright enough to actually see any camo? To me the mechs always look like dark greyish, square blobs of mech....even with the brightness jacked to max, I see no change in brightness.

#5 Joseph Mallan

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Posted 19 September 2014 - 08:01 AM

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15th Arcturan Guards please!

Davion... 1st Ceti Lancers
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2nd Nightstalkers
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Edited by Joseph Mallan, 19 September 2014 - 08:07 AM.


#6 EgoSlayer

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Posted 19 September 2014 - 08:09 AM

I agree, Ghost Bear and Smoke Jaguar look awesome. Other two don't look as distinctive.

Hopefully, if the new IS mech pack becomes reality they offer a similar set of House Camo/colors with the new pack as part of the bonus items.

Edited by EgoSlayer, 19 September 2014 - 08:10 AM.


#7 Karl Marlow

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Posted 19 September 2014 - 08:29 AM

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#8 Lucian Nostra

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Posted 19 September 2014 - 08:56 AM

The four camo patterns are the alpha galaxies of the four invading clans. Really glad to see them in game. Wolf and falcon just don't tend to have flashy paint schemes, don't want to see this changed

#9 Tkhaw

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Posted 19 September 2014 - 09:53 AM

I want house specific camos...

#10 McQueen

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Posted 19 September 2014 - 09:53 AM

View PostLordKnightFandragon, on 19 September 2014 - 07:57 AM, said:

Whats the trick to making this game bright enough to actually see any camo? To me the mechs always look like dark greyish, square blobs of mech....even with the brightness jacked to max, I see no change in brightness.


Your problem is probably your graphic settings. I was amazed at how much better the game looked when I switched to a newer computer that could handle high settings.

#11 Levi Porphyrogenitus

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Posted 19 September 2014 - 09:56 AM

Assuming PGI's plans for Loyalty Points remain the same, we should start seeing unlockable (for LP) faction colors and patterns once CW Phase 2 goes live.

#12 CyclonerM

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Posted 19 September 2014 - 09:58 AM

View PostJoseph Mallan, on 19 September 2014 - 05:12 AM, said:

They did a good job. I've never been a fan of that particular Wolf Camo though. Now How about some House Specific Camo? I mean we have been waiting a little longer than our Clan Nemesis ya know.

I hope you get them in CW for loyalty points... You know, you must have something to do with them, quiaff? ;)

EDIT: Ninjaed :ph34r:

Edited by CyclonerM, 19 September 2014 - 09:58 AM.


#13 Ariana Rifkin

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Posted 13 November 2014 - 03:47 AM

I want this so frakkin bad...oh man...
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#14 MeiSooHaityu

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Posted 13 November 2014 - 08:41 AM

View PostMcQueen, on 19 September 2014 - 04:26 AM, said:

...Personally I was hoping PGI would go with a variation of the Falcon camo with the bird face in the center, but if that was to out there a feather motif would have been nice.


Romulans did it first! Darn Jade Falcon copying everyone :)
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#15 Angel of Annihilation

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Posted 13 November 2014 - 12:07 PM

View PostMcQueen, on 19 September 2014 - 09:53 AM, said:


Your problem is probably your graphic settings. I was amazed at how much better the game looked when I switched to a newer computer that could handle high settings.


Also look at changing the brightness setting if your a masochist like me, actually run the game in windows mode and adjust the screen manually using the Nivida control panel or Radeon's equivalent.

One of the big issues I see is that the colors aren't consistent from map to map. For example, if I use the same brightness setting that look great on Canyon's, it looks horrible on Forest City to the point that the Tunnel becomes just a black mess. Change the settings and blam, I can actual see the moss on the floor of the cave and waves in the running water. Same with Mordor. Adjust the setting, usually making it a little brighter, upping the contrast and the digital vibrance and Mordor becomes amazing visually and you can actually see the textures of the ground plus see mechs and their camos clearly.

However, like I said, I can't use my default monitor setting and generally have to do at least a little tweaking of the setting for each map as dropped. Used to be a royal pain but now it is not so bad because I know the setting for each map by heart and it has become easy just to slide the sliders quickly to the correct settings.





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