Since there exists variants with different stock speeds within the same chassis, this leads to wonky issues such as the Centurion that can equip a 395 engine when the rest are limited to 340.. or the Ravens where the 3L can use up to 295 while the X variants are limited to 245. This also exists for the Blackjack, the Cataphract, the Awesome, and I'm not sure if I am forgetting any other mechs that are on that list.
So, should PGI change the way they calculate engine size from determining the engine band of that particular variant to using them to create an engine band for the entirety of the chassis? For example, if we look at the Centurion and we see that one variant, under current calculations, warrants the ability to equip a 395 that all variants of the centurion should be able to pack one in if they choose to do so.
Edited by Foxfire, 14 September 2013 - 05:08 AM.