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King Crab Question.


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#1 Moonlander

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Posted 19 September 2014 - 01:27 PM

I know a bit about the King Crab from TT and just refreshing myself with it over the last few days. As much as I do love this mech, do you think it will actually be a viable mech when it is released? I don't really care for many Clan Mech and as much as I want the KC, not sure if it's worth dropping $120/$240 to get a top tier package in order to get it. There are very few IS mechs I even like (whether in MWO or the TT) so it's not really about being an IS purist or anything.

#2 Christof Romulus

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Posted 19 September 2014 - 01:30 PM

Viable is a very subjective and arbitrary word...
So I can only answer in my opinion, and I'm going to say yes.

It's a 100 tonner that's bringing enough ballistics to actually wield dual AC 20's. At bare minimum it will be as deadly as the Gauss Jager in point blank range.

Arms are very likely to be underslung, but probably no worse than the Daishi.

Now, if you're asking if the King Crab is WORTH the money just to unlock it EARLY? That's entirely up to you. Not that it matters, but I already paid the money =P

#3 LT. HARDCASE

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Posted 19 September 2014 - 01:30 PM

Anything with 2x AC20 will be viable, at least when dropping solo.

#4 Thunder Lips Express

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Posted 19 September 2014 - 01:32 PM

View PostMoonlander, on 19 September 2014 - 01:27 PM, said:

I know a bit about the King Crab from TT and just refreshing myself with it over the last few days. As much as I do love this mech, do you think it will actually be a viable mech when it is released? I don't really care for many Clan Mech and as much as I want the KC, not sure if it's worth dropping $120/$240 to get a top tier package in order to get it. There are very few IS mechs I even like (whether in MWO or the TT) so it's not really about being an IS purist or anything.


I think they are releasing another inner sphere pack and it looks like it will cost $80 dollars.
Hopefully they do and hopefully that helps you :)

#5 InKerenskyWeTrust

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Posted 19 September 2014 - 01:34 PM

Pretty sure its going to be available for MC the same day it drops for the people getting it for free.

Edit: http://mwomercs.com/...21#entry3724421

Quote

Top Tier Reward
This reward is for anyone who purchased a Top Tier Package in any of our pre-order programs. Eligible players will receive an exclusive new King Crab Assault Mech decked out with a custom paint job, along with a 30% C-bill Bonus and a free Mechbay. This custom King Crab variant will only be available through our Top Tier Reward program and will be injected into eligible accounts on December 16th. You have until December 16th at 10:00 am PDT to earn the Top Tier Reward. All Standard variants of this chassis will be available for MC December 16th and C-bills January 20th.


So you don't exactly have to spend $120/$240 for it, or even $80 for one if they actually release another package.

Edited by Daoa Hakoke, 19 September 2014 - 01:37 PM.


#6 Lefty Lucy

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Posted 19 September 2014 - 01:34 PM

Something that can do double AC20 with a standard engine and 60+ kph is going to be fearsome, especially with the armor caps of a 100-tonner.

Add in double gauss builds and I think you're looking at a chassis that will be versatile and strong. Basically as long as IS ballistics allow them to keep pace with Clan energy weapons, it will be a viable mech.

#7 Wintersdark

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Posted 19 September 2014 - 01:35 PM

Remember, you'll be able to buy the King Crab for cbills later; it's not mandatory to shell out for a Clam Pack to get it.

As to viable? Almost certainly. It's basically an AC40 Jag without the vulnerable XL engine, and the ability to pack backup weaponry as well.

As Christof says, you'd lose the high mounted arms, but gain the ability to close the pincers (russ confirmed) for added protection in the arms, so if you're going AC40 rather than twin Gauss, you can help ensure they last long enough to get close. Add either gauss or AC20 cooldown modules (and +range modules if you're going AC20), and it'd be tough for it NOT to be a very, very significant threat.

#8 Moonlander

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Posted 19 September 2014 - 01:39 PM

Yeah, yeah... went ahead and pre-ordered. I do love the Gargoyle... regardless if it's going to be viable (and Clan) or not. I'm such a sucker!

Edited by Moonlander, 19 September 2014 - 01:39 PM.


#9 Angel of Annihilation

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Posted 19 September 2014 - 01:49 PM

View PostKevjack, on 19 September 2014 - 01:30 PM, said:

Anything with 2x AC20 will be viable, at least when dropping solo.



Yeah. 40 pin point damage (50 if you add a PPC) is no joke especially on a 100 ton mech with 600 armor. Also there is a LRM slot in there as well.

Seriously, I don't know how it will work out because unfortunately there isn't any builders out there with this mech on it so we can view how things like heat are going to effect the mech, but it definitely has the potential to be scary and in a fashion even a Dire Wolf will be a bit afraid to head-to-head with.

#10 LordKnightFandragon

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Posted 19 September 2014 - 02:47 PM

Will an Assault mech that can pack 2 IS AC20s, a mountain of armor AND carry enough ammo to last the battle be viable? Do you really need to ask?

It would be like the Daishi if the Daishi didnt have to use Bursting ACs...I can see KCs walking around a corner into like 3 mechs and killing them all before it's own armor reaches 90%....2 dual shots strips a Warhawk, another 2 kills its. 4 shots, 1 kill...a Daishi might take like 3 or 4 to strip, another 3 to core.....It will blow off armos in 2 salvoes, it will 1 shot light mechs. But will it be viable? naw....

Edited by LordKnightFandragon, 19 September 2014 - 02:48 PM.


#11 LauLiao

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Posted 19 September 2014 - 03:00 PM

My big question is going to be about the arms. If I remember correctly the King Crab definitely has lower arm actuators and I believe hands as well (although I'm less sure about this). Without the ability to split crits on AC/20s like you could in TT, both of these have to be removed leaving the arms locked to the torso. I know some people prefer to play this way, but especially with slower mechs I like to have the extra mobility of arm-aim to help deal with quicker mechs.

#12 CocoaJin

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Posted 19 September 2014 - 03:01 PM

If it turns out there are two ballistics per arm, I might be more inclined to run an UAC/5 and AC/5 per arm. Mainly because I like the extra range and the 40mm Bofors feel.

Don't get me wrong, winning is fun, but Dakka is more fun.

#13 Pilotasso

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Posted 19 September 2014 - 03:09 PM

IS UAC has a ridiculous low fire rate right now.

#14 LT. HARDCASE

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Posted 19 September 2014 - 03:09 PM

View PostViktor Drake, on 19 September 2014 - 01:49 PM, said:



Yeah. 40 pin point damage (50 if you add a PPC) is no joke especially on a 100 ton mech with 600 armor. Also there is a LRM slot in there as well.

Seriously, I don't know how it will work out because unfortunately there isn't any builders out there with this mech on it so we can view how things like heat are going to effect the mech, but it definitely has the potential to be scary and in a fashion even a Dire Wolf will be a bit afraid to head-to-head with.

Know what? That 50 point alpha is going to piss people off. I can hear the nerf cries already. Though, I guess it depends on whether it can handle the heat of a 2x AC20 + PPC salvo. Then add an SRM6+A to the mix. :ph34r:

Man the KGC might get me to pilot a dang assault mech.

View PostCocoaJin, on 19 September 2014 - 03:01 PM, said:

If it turns out there are two ballistics per arm, I might be more inclined to run an UAC/5 and AC/5 per arm. Mainly because I like the extra range and the 40mm Bofors feel.

Don't get me wrong, winning is fun, but Dakka is more fun.

I'll be shocked if one variant isn't given 2 or 3 ballistics per arm. A possible 6x AC2s would be a fun troll build, well until ghost heat steals the fun hahaha..

#15 Lefty Lucy

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Posted 19 September 2014 - 03:41 PM

View PostLordKnightFandragon, on 19 September 2014 - 02:47 PM, said:

Will an Assault mech that can pack 2 IS AC20s, a mountain of armor AND carry enough ammo to last the battle be viable? Do you really need to ask?

It would be like the Daishi if the Daishi didnt have to use Bursting ACs...I can see KCs walking around a corner into like 3 mechs and killing them all before it's own armor reaches 90%....2 dual shots strips a Warhawk, another 2 kills its. 4 shots, 1 kill...a Daishi might take like 3 or 4 to strip, another 3 to core.....It will blow off armos in 2 salvoes, it will 1 shot light mechs. But will it be viable? naw....


That's pure hyperbole, especially with ghost heat making it so you can't really fire 2 AC20s simultaneously more than once or twice.

#16 Levi Porphyrogenitus

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Posted 19 September 2014 - 04:18 PM

Considering how deadly my 2x Gauss Jagers and 2x AC20 Jagers are, the King Crab will be a true beast. It will likely be my go-to assault.

#17 PANZERKAT

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Posted 19 September 2014 - 04:20 PM

A nice hull down profile and much dakka. It will be a sad day if it's the same height of other Assaults. Hopefully the KC will break the PGI mold of mechs of the same class being the same height. It should probably come up to the Chest of an Atlas...hopefully.

#18 CocoaJin

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Posted 19 September 2014 - 05:50 PM

View PostPilotasso, on 19 September 2014 - 03:09 PM, said:

IS UAC has a ridiculous low fire rate right now.


When and what was the last UAC nerf? What's the UAC/5's RoF(single and double tap) compared to the standard AC/5?

Edited by CocoaJin, 19 September 2014 - 05:51 PM.


#19 Kiiyor

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Posted 19 September 2014 - 05:58 PM

The Hitboxes will be important, as will the hardpoints. I dearly hope there is at least one variant with more than one ballistic in each arm. Quad UAC5 will be awesome.

Bear in mind also that the Sarna version has FF, and no Endo, which will likely be reversed by every sane player once released, freeing up about an extra 4 tonnes. I'm probably wrong with that calculation.

Finally, I believe it will be worth it because Alex has wanted to create this since time immaterial. I can't wait to see what his mind has been putting together all this time. The thought makes me shiver with antici....


































































...pation.

#20 Keyman1848

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Posted 19 September 2014 - 06:10 PM

View PostKevjack, on 19 September 2014 - 01:30 PM, said:

Anything with 2x AC20 will be viable, at least when dropping solo.


The dual AC20 or Dual Gauss King Crab will be an effective answer to the the Dual AC/Gauss Dire Wolf configurations on the clan side





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