Ghostwolfe, on 20 September 2014 - 10:00 AM, said:
And THIS is what I was explaining. Russ we have enough groups like this one with ENERGY going around who are not looking for a competition match but just looking for an easy stomp. To them that's skill when in fact it's just a mob able to deathball a bunch of 2 man groups who have no clue what is going on. They pat themselves on the back and try to keep things as is.
Before we had the queues seperated I never saw a two man group help roll a team in a solo style setting. I'd suggest the 2 - 3 person groups be allowed in the "solo" queue. 4 person groups could be in the group queue. At least as a lance players might have a chance to be grouped with a 8 man group. However all this means little without actual numbers of the player base, data in general.
What is clear to anybody else however is that what we have right now just won't encourage game growth.
The LORDS will and have stomped 99% of the teams that exist in MechWarrior Online. They aren't "looking for easy games".
You fail to realize, as I have stated, they are NO leagues/tournaments atm for Mechwarrior Online. Those who haven't left the game already (and there are a lot who have) out of pure boredem, have stayed and do big group/team drops because they still have some love for this game... as absurd as it sounds.
So, to reiterate, you catch big groups/teams in GROUP QUE because they still have some shred of enjoyment for this game.
I have no issue with MWO changing the balance system to the "lesser players" get 12 assault mechs, for all I care. Just please don't blame organize groups of players, who tend to have light-years more gaming experience than the collective whole of this community, for striving to be good or wanting to win. Blame the matchmaker system (one that we had nothing to do with) please.
Edited by E N E R G Y, 20 September 2014 - 04:24 PM.