First off, let's talk about the light weight mechs and their strengths. Right now there's:
-Locust (20t) - dual ams, armless
-Commando (25t) - ECM, armed mech, fastest mech,
-Kit Fox (30t) triple ams, jump jets, ECM, armed mech
-Spider (30t) jump jets, ECM, ams, armed mech
-Jenner (35t) jump jets, ams, armless
-Raven (35t) ECM, ams, armless
Perhaps i may be mistaken, but the locust kinda gets the short stick. Apart from jenner it's the only mech that doesn't have ECM, and on top of it it doesn't have the jump jets. In short, the only utility it brings is dual ams....which is pretty cool i must admit, but nothing spectacular, and not nearly as good as ECM and overshadowed by the triple AMS on the kitfox (who also has ecm!)
Solution? Perhaps it being the lightest mech, it should also be the fastest? A slight edge over a commando would be pretty sweet, and usually i think mechs that are LIGHTER should go FASTER. maybe i'm wrong.... /shrug. However i know there is a max engine size for each tonnage weight.....i'm not sure if we can alter or mess with this formula.
Also another thing to consider would be giving some sort of IS quirk that would allow a mech to equip ECM, or at least something similiar? Personally i think ECM should be available to all lights for the sake of viability, but i really wouldn't go against the battletech lore. Either way, this game is already listed as apocryphal so... who knows.
Anyways thoughts?
Edited by 55555, 19 September 2014 - 04:35 AM.




















