Fallenbourne, on 21 September 2014 - 01:33 PM, said:
Hope you find something that works for you.
I've run a ton of builds too. The problem is that its very situational. I had one build with 3 Large Pulse on one arm and a ERPPC on the other, and I'd use that as a shield arm. Everything was set to chain fire to avoid heat penalties. Before the clans came out it was a good flanker mech, could do around 400-800 damage in a match. but when the TW and DWF were in my face, I found that that particular build was no good.
Tried 4 ELLAS and ERPPCS. not bad but heat was an issue. then recently switched to a build that was like yours. Once again it's situational.. I took it out for one last spin, and ironically got 3 kills and 700 damage.. but it was a lucky match, most games aren't like that..
currently im running it with 2x large pulse lasers on my arm, and 2x, small pulse on the other, an AC20 and an SRM4. Just a weird fun brawler build (which is probably useless, going for a spin now to test it properly).
lots of things work for me on this mech. it's just it feels incredibly underwhelming compared to my DDC.. My "violater" build has a 79.9 firepower rating and if i'm playing well most guys in the brawl will either run away or go down hard. whereas the boards head.. i've yet to make anyone run away in fear from the damage being pumped out.