Edited by Egomane, 21 September 2014 - 11:42 PM.
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Is The King Crab Really Going To Be All That And A Bag Of Chips?
#1
Posted 21 September 2014 - 01:20 PM
#2
Posted 21 September 2014 - 01:23 PM
#3
Posted 21 September 2014 - 01:33 PM
Yeah, it'll be slow. Yeah, its poor torso twist will be an issue when brawling in open areas. But put this thing in a bottle neck on Forest Colony, Crimson Strait or, horror of horrors, the new Mech Factory map and... well.
#4
Posted 21 September 2014 - 02:53 PM
#5
Posted 21 September 2014 - 03:07 PM
#6
Posted 21 September 2014 - 03:10 PM
#7
Posted 21 September 2014 - 03:43 PM
I'll have to wait will it comes out to see if it has the hardpoints thou.
#8
Posted 21 September 2014 - 03:46 PM
Edited by kapusta11, 21 September 2014 - 03:47 PM.
#9
Posted 21 September 2014 - 03:51 PM
DjPush, on 21 September 2014 - 01:20 PM, said:
kapusta11, on 21 September 2014 - 03:46 PM, said:
#10
Posted 21 September 2014 - 04:25 PM
I think it'll be nice to have another mech at that tonnage. I think it and the Banshee have a lot of potential that most of the community haven't tapped into yet.
#11
Posted 21 September 2014 - 04:30 PM
#12
Posted 21 September 2014 - 04:33 PM
Sandpit, on 21 September 2014 - 04:25 PM, said:
I think it'll be nice to have another mech at that tonnage. I think it and the Banshee have a lot of potential that most of the community haven't tapped into yet.
WubShee is best BanShee.
If you disagree, it will Wub you. Getting Wubbed hurts.
#13
Posted 21 September 2014 - 05:37 PM
Mcgral18, on 21 September 2014 - 04:33 PM, said:
WubShee is best BanShee.
If you disagree, it will Wub you. Getting Wubbed hurts.
I don't know who you are. I don't know what you want. If you are looking for ransom, I can tell you I don't have C-Bills. But what I do have are a very particular set of skills, skills I have acquired over a very long career. Skills that make me a nightmare for Mechwarriors like you. If you let my mech go now, that'll be the end of it. I will not look for you, I will not pursue you. But if you don't, I will look for you, I will find you, and I will Wub you.
#14
Posted 21 September 2014 - 05:39 PM
#15
Posted 21 September 2014 - 05:41 PM
Yoseful Mallad, on 21 September 2014 - 03:51 PM, said:
it will be the best IS counter to the Clan DIre. It's greatly needed for us IS guys come CW. The only other 100 ton IS mech I'd take over the King Crab would be a Pillager if we had them
You wouldn't take a Devastator?
#16
Posted 21 September 2014 - 07:23 PM
personally i see 3 big problems with it, its short, wide and has low slung arms. those 3 things remind me of the awesome.
anyway its hard to say if the KC is going to be good or not because there are lots of variables not available, like hitbox area/sizes.
#18
Posted 22 September 2014 - 12:10 AM
DjPush, on 21 September 2014 - 01:20 PM, said:
I agree 100% standard meta for the KC will be (x)Gauss + (x)PPC, and it will become a super bland mech.
I just really love the look of it. I like the more 'bird-shaped' mechs like the Raven & Catapult, so I'm glad I will now have an assault-sized one. Plus, claws are cool.
#19
Posted 22 September 2014 - 01:12 AM
The Wakelord, on 22 September 2014 - 12:10 AM, said:
I agree 100% standard meta for the KC will be (x)Gauss + (x)PPC, and it will become a super bland mech.
I just really love the look of it. I like the more 'bird-shaped' mechs like the Raven & Catapult, so I'm glad I will now have an assault-sized one. Plus, claws are cool.
Gotta agree that it's probably going to wind up with some super bland loadouts; but I don't think people are excited about the KC for the loadout.
Rather, it's the fact that it'll be a second 100-tonner, and one of the coolest designs to come out of Battletech, period. It's not the first mech you think of when you think Battletech, but when you mention it people know the name, and it's got a reputation. Not only is it cool, but in tabletop, where armor isn't doubled like MWO, you don't mess around with something packing two AC20s.
#20
Posted 22 September 2014 - 01:28 AM
I have a soft spot and a mech bay for every chassis that looks cool MWO brings out even if it is subpar interms of meta. And the KGC may very well end up being really unique and boss looking. At least the concept art looks ******* ace, so far I have high hopes for it.
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