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Transverse: Why Unreal Engine 4


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#1 Masterrix

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Posted 22 September 2014 - 12:27 AM

Hallo,

why does PGI use Unreal Engine 4 for Transverse ?

as a developer who worked with CryEngine on MWO, it would make more sense to use this experience, instead of switching from one high-end-engine to another

the very similar "StarCitizen" also uses CryEngine, so "compartibelity for a space-sim" cant be the reason

#2 Egomane

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Posted 22 September 2014 - 12:39 AM

Transverse has it's own forum, where you ask questions like these, with a better probablity of getting an answer.

Closing!





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