I have the latest ATI beta driver so i don't know if it is a bug or a beta problem.
When a Raven is a few hundred meters away it looks like a bone rig as you know it from Maya or 3ds Max. I have noticed this problem on Forest Colony with some trees, too.
Does anyone has the same problem?
1
Raven Looks Like A "bone Rig"
Started by utzelbrutz, Sep 22 2014 12:35 PM
7 replies to this topic
#1
Posted 22 September 2014 - 12:35 PM
#2
Posted 22 September 2014 - 01:03 PM
Never read about anything like this before over here. It probably IS the beta driver not playing nice with MWO.
#3
Posted 22 September 2014 - 04:15 PM
Not sure, but I have had issues with Nvidia (I know that is not what you are running, but . . .) beta drivers in the past.
Edited by Marvyn Dodgers, 22 September 2014 - 04:16 PM.
#4
Posted 22 September 2014 - 08:19 PM
I saw this today! When I view a Raven beyound 500M they have a skeletal look to them. They regain their normal appearance when you close on them.\
I am running...
Intel i7
Nvidia GTX 780
and some other stuff...
I am running...
Intel i7
Nvidia GTX 780
and some other stuff...
#5
Posted 23 September 2014 - 01:47 AM
tuffy963, on 22 September 2014 - 08:19 PM, said:
I saw this today! When I view a Raven beyound 500M they have a skeletal look to them. They regain their normal appearance when you close on them.\
I am running...
Intel i7
Nvidia GTX 780
and some other stuff...
I am running...
Intel i7
Nvidia GTX 780
and some other stuff...
Same... Noticed this recently too.
#6
Posted 23 September 2014 - 01:51 AM
Yes. This is a result of the patch which updated the Raven's weapon visuals a week or two ago.
#7
Posted 23 September 2014 - 07:15 AM
Any one got a screenshot of this I'd love to see it.
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