Viktor Drake, on 23 September 2014 - 01:01 PM, said:
Your assuming alot. I honestly, sincerely doubt that PGI has a dedicated statistician being paid $50-60k a year just to plan out how to balance clan mechs. Most likely they have some programmer who may have taken a statistics class or two in college and is mathematically inclined looking at the numbers and making a "judgement call" based on his observations.
"Dedicated Statistician" may be the wrong term - perhaps I should have used the phrasing "someone on staff more highly trained and skilled in data analytics than the average forumite."
Still, I really wouldn't be at all surprised if they had someone on staff whose background was very focused on statistical analysis. Would this person be solely tasked with analyzing Clan balance? No, most likely not. But they'd probably run analytics on game balance as a whole, in addition to PGI's business performance. I find it very hard to imagine that they don't have a staffer on hand to analyze their sales numbers, player retention numbers, free-to-play players to paying-players conversion rate, marketing success rates, and a ton of other stats I'm not familiar enough with the business world to name.
All I'm saying is that the people working on this aspect of the game probably have a much better understanding of what they need to do than the people on the forums, and the concerns raised in this thread would not be foreign concepts to them. Taking into account outside factors that may skew your data (such as varying player skill level), and identifying outliers (players intentionally throwing games) are things you learn in a 100 level college stats class.
Edited by DEMAX51, 23 September 2014 - 01:53 PM.