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Stop Calling For Nerfs


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#21 mongo2006

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Posted 23 September 2014 - 11:42 AM

View PostWarblood, on 23 September 2014 - 10:51 AM, said:

IMO instead of nerffing weapons how about lowering the ammo amounts for clans.
PGI along time ago increased ammo amounts by about 10-40%, we could reduce the ammo amounts for the clans.

I know many ppl wont like the idea buts its a lot better then nerfs right?



What's not to like bro.. I mean clan mechs are laser dependent, we would much rather fry your face off than shoot you with a CUAC5. In other words it wouldn't make a damned bit of different to a Timber Wolf with 2 CERLL and 4 CERML which is the only viable build we have been left with...

#22 MerryIguana

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Posted 23 September 2014 - 11:43 AM

View PostMonkey Lover, on 23 September 2014 - 11:32 AM, said:

Clans are going down. Nerf the engine so the Xl engine is worthless then Buff every IS mechs so not to call for more "clan nerfs" haha Im moving back to IS to bad I can't sell my clan mechs for mc.


3 months of total IS dominance. Its only fair.

#23 Kain Demos

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Posted 23 September 2014 - 11:43 AM

View PostAgent 0 Fortune, on 23 September 2014 - 11:41 AM, said:

Wait. Are you referring to the OP, or the people the OP is whining about?


Clearly I'm referring to people lobbying the developers for nerfs.

#24 Voivode

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Posted 23 September 2014 - 11:55 AM

I don't know. To me the weapon changes that happened were mostly necessary. Believe me, I ran almost all the builds/weapons/mechs that got the nerf bat, and running them compared to other mechs/weapons/builds gave me a pretty good idea of why they nerfed it. Overall, the game feels fairly balanced right now. What it needs is maps that introduce different combat situations and game modes that force people into doing things that the current game modes don't. What would be especially helpful are game modes where killing the enemy team isn't a victory condition. Something like that would be interesting on a lot of levels





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