Exciting content, but as always with PGI we havne some new exciting bugs as well. More bugs than features, I'd dare say.
For instance, perfectly fine mechs (immediately before this patch) are now randomly marked as invalid, and I can't even save my loadout changes (legal changes) because an unknown error precludes me.
Would you please test your patches PGI?
I'm not asking for much, I believe.
I am a programmer, if I ever worked wih your quality standards I'd be fired immediately.
Edited by LeoTib71, 23 September 2014 - 11:44 AM.