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Kitfox Builds
#1
Posted 23 September 2014 - 06:13 PM
1) I started off with the ECM+3xAMS+2xC-ER-LL or some C-ER-ML or some combination,+MGs ... it was good against LRMs ... excellent support ... not so much damage at times.
2) I then switched to 2xC-ERPPC + ECM. Decent firepower. Good support when keeping the team covered. However, needed a decent field of fire and ran really hot.
So then I decided to try something a bit different for me ...
3) LRM20 + 2.5 tons ammo, C-TAG, ECM, C-ER-LL ... and I am surprised at how well this has been performing. I follow along in the back row generally two or three mechs behind the assault/heavy. Provide ECM cover ... but more usefully I tag some of the opposing mechs near the front. I fire my own LRMs that shake them up a bit and make it tough to return fire. In the meantime I am holding my own lock with tag and a number of other LRMs on my team start to fire at the same target. I throw in the damage from the LL when the line of sight allows.
The biggest difference I have noticed is that the third build seems to contribute more to my team winning than the others. The use of ECM to protect the heavy/assaults at the front combined with the focused LRM fire inspired by the TAG really seems to herd the PUG players in the right direction. On the other hand, this may be working particularly well at the moment since there are a number of Mad Dogs out there which are usually fitted with missiles of one sort or another.
#2
Posted 26 September 2014 - 03:32 AM
Edited by FitzSimmons, 26 September 2014 - 03:32 AM.
#3
Posted 26 September 2014 - 03:39 AM
#5
Posted 26 September 2014 - 03:54 AM
FitzSimmons, on 26 September 2014 - 03:32 AM, said:
interesting, same here. the 3M was my go to "light" for MONTHS
However I haven't found a build in the kitfochs that does NOT work!
ECM is mandatory.
Full armor is mandatory
lrm20, 2 medium lasers
erppc, 2 pulse
erlarge 2 ermediums
last night I was trying any and all combos, tried this for the first time got kills, got damage, had a blast.
I do break 500 often enough, but lately, it seems I'm getting 200-300 damage, but getting a couple kills per battle.
same for the C3M, I'm hoping the KtD ratio becomes the same for the kit as it was for my cicada
protip on the kit unlike any other light..STAY WITH THE PACK.. ..under no circumstances go wandering off like the cicada, you dont have the speed to out run..well, anything. its a support mech, pure and simple.
You are the pitbull darting in and out from between the legs of the T-rex, securing kills, chasing off other scavengers, adding teeth to your assaults forward bite.
ECM, UAV, arty or air strike.
#7
Posted 26 September 2014 - 07:41 AM
http://mwo.smurfy-ne...a88f8a43025dea9
Its a some kind of light brawler. Without getting noticed move behind some pure guy and test firepower.
Edited by AVABOBAH, 26 September 2014 - 07:41 AM.
#8
Posted 26 September 2014 - 08:13 AM
AVABOBAH, on 26 September 2014 - 07:41 AM, said:
http://mwo.smurfy-ne...a88f8a43025dea9
Its a some kind of light brawler. Without getting noticed move behind some pure guy and test firepower.
Very interesting.
hows that thing work without ecm?
#9
Posted 26 September 2014 - 09:47 PM
With 4srm6+2mg build i can get 4 kills and score 750 damage. I cant get this result with any other fox builds.
Edited by AVABOBAH, 26 September 2014 - 10:46 PM.
#11
Posted 27 September 2014 - 01:12 AM
#12
Posted 27 September 2014 - 01:31 AM
The Great Unwashed, on 27 September 2014 - 01:12 AM, said:
Yeah there is a link in my post. I also like
2xERLL, ERML, ECM
http://mwo.smurfy-ne...e9782d7a1bbbbdd
![Posted Image](http://i.imgur.com/NbiCHQz.jpg)
#13
Posted 27 September 2014 - 01:36 AM
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
#14
Posted 27 September 2014 - 02:50 PM
Almost as impressive is how much damage was done overall by your team. Was every enemy at 1% before being dropped?
![:P](https://static.mwomercs.com/forums/public/style_emoticons/default/tongue.png)
#15
Posted 27 September 2014 - 03:01 PM
FitzSimmons, on 27 September 2014 - 02:50 PM, said:
Almost as impressive is how much damage was done overall by your team. Was every enemy at 1% before being dropped?
![:P](https://static.mwomercs.com/forums/public/style_emoticons/default/tongue.png)
I admit, the damage farm was pretty elevated. Most of my damage was done at 1000-1400 meters back when the ERLL was still the crazy 890meters. I had many assaults to hen peck to death, some of which had lost their long range weapons before the late-game got going with the Cicada and I.
Edited by Kin3ticX, 27 September 2014 - 03:07 PM.
#16
Posted 27 September 2014 - 03:02 PM
Kin3ticX, on 27 September 2014 - 01:31 AM, said:
Yeah there is a link in my post. I also like
2xERLL, ERML, ECM
http://mwo.smurfy-ne...e9782d7a1bbbbdd
#17
Posted 27 September 2014 - 10:16 PM
http://mwo.smurfy-ne...46c69c7dbe3b43b
458 meters with the module and the tc, and bring that cooldown module too
![:D](https://static.mwomercs.com/forums/public/style_emoticons/default/biggrin.png)
![Posted Image](http://i.imgur.com/lsD6qIh.jpg)
Edited by Kin3ticX, 27 September 2014 - 10:20 PM.
#18
Posted 27 September 2014 - 11:09 PM
#20
Posted 28 September 2014 - 07:51 PM
That Dawg, on 26 September 2014 - 08:13 AM, said:
Very interesting.
hows that thing work without ecm?
Well, if you play on going alone, ECM can give you away if you forget to switch modes when you get near the whale you wish to backstab.
SRM24 is no joke on something that small. The trick is to do drive-byes and corner peeks, jump shots as well.
Its high risk, but if you stay with your heavies, the enemy tends to not shoot at you. late match when everyone is beat up, if you stayed hidden and only took potshots, you can vulture like mad.
NEVER stare down an opponent, always have an angle.
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