Prosperity Park, on 24 September 2014 - 12:24 PM, said:
Time-to-kill would be so absolutely fast if MW:O used TT-weapons and Armor values... I agree that our current game provides much longer Time to kill than Table Top matches do after adjusting for real-time conversions.
Weapons are doing 150% TT damage at the moment, double armour, 2-14x damage, though 3x is the general amount. Proper values would increase TTK a little bit, but not very much.
The real issue comes from the magical instantaneous convergence. If that was relaxed, things would last longer.
Edited by Mcgral18, 24 September 2014 - 12:59 PM.