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How About We Even Out Armor And Internal Structure Values?


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#1 kapusta11

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Posted 02 October 2014 - 01:07 AM

So instead of 2x Armor and 2x internal structure at 2:1 ratio we would have 1.5x Armor and 3x internal structure and the ratio would be 1:1.

You know, to make crit seeking weapons like LBXs and SRMs have a purpose, LBX fixed spread and SRM projectile buffs would be nice too.

What do you think?

#2 Joseph Mallan

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Posted 02 October 2014 - 01:12 AM

Why not just go back to the 1:1 and be willing to accept our limited skillz altogether

I would rather have more armor and worry less about my crunchy bits. :rolleyes:

#3 Lynx7725

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Posted 02 October 2014 - 01:49 AM

View Postkapusta11, on 02 October 2014 - 01:07 AM, said:

So instead of 2x Armor and 2x internal structure at 2:1 ratio we would have 1.5x Armor and 3x internal structure and the ratio would be 1:1.

You know, to make crit seeking weapons like LBXs and SRMs have a purpose, LBX fixed spread and SRM projectile buffs would be nice too.

What do you think?

*Puzzled look*

What would this achieve? It'll up the TTK a bit more, lower the (already low) value of FF more, but does very little in terms of crit seeking (other than leaving mechs naked longer for crit seeking).

#4 MarineTech

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Posted 02 October 2014 - 05:24 AM

Crit seeking weapons like LBX's and MGs already have a purpose and work well at them.

I can't see changing armor values on everything just to cater to them more.





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