Jump to content

Anyone Else Have Problems With Dwf Being Cored Too Easily?


53 replies to this topic

#21 Ecrof

    Member

  • PipPipPipPipPipPipPip
  • 546 posts

Posted 27 September 2014 - 07:24 AM

View PostWolfways, on 27 September 2014 - 07:21 AM, said:

Obviously I'm speaking from my POV so it is a bad mech...for me. But then the Atlas also sucks and lights (IS anyway) are OP. Maybe i just do better with some speed. The stock Nova Prime is an amazing mech!


I'm horrible at piloting the Nova. I find the Dire Whale to be over powered feeling.

#22 Ecrof

    Member

  • PipPipPipPipPipPipPip
  • 546 posts

Posted 27 September 2014 - 07:30 AM

What build are you running? I have been using the super cheese 9000 2 er PPC and 2 Gauss. Death at 1001 meters.

#23 Wolfways

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Mercenary
  • 6,499 posts
  • LocationIn a shutdown overheated mech near you.

Posted 27 September 2014 - 07:57 AM

View PostEcrof, on 27 September 2014 - 07:30 AM, said:

What build are you running? I have been using the super cheese 9000 2 er PPC and 2 Gauss. Death at 1001 meters.

I only run stock mechs. I think the DWF-B has too many weapons but it's the survivability where i have a problem with the DWF's in general, not the weapons.

#24 KraftySOT

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • 3,617 posts

Posted 27 September 2014 - 08:02 AM

lols direwhines.

This is why I didnt care when it went Cbills. That nose.

Easiest CT to nuke in the game.

#25 wolf74

    Member

  • PipPipPipPipPipPipPipPip
  • 1,272 posts
  • LocationMidland, TX

Posted 27 September 2014 - 08:07 AM

Welcome to Auto-Convergence Problems

#26 Sorbic

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,048 posts

Posted 27 September 2014 - 08:15 AM

View PostKraftySOT, on 27 September 2014 - 08:02 AM, said:

lols direwhines.

This is why I didnt care when it went Cbills. That nose.

Easiest CT to nuke in the game.


Catapult CT is squishier and huge. When twisting you start blocking much of the DW's CT well before you do with a Cat.

#27 KraftySOT

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • 3,617 posts

Posted 27 September 2014 - 08:20 AM

View PostSorbic, on 27 September 2014 - 08:15 AM, said:


Catapult CT is squishier and huge. When twisting you start blocking much of the DW's CT well before you do with a Cat.



True, just most pilots are more cautious in a Cat and have the speed to keep out of heavy fire.

When the whale crests the water, everyone and their pets are shooting them in the CT, while two Cats could just be dancing around the Whale like its a primitive rain dance.

Theyre really easy to nuke too, just most Cat pilots are trying their best not to get nuked. Where as the Whale has no choice really. His torso is slow, and his speed is slow, and his CT is huuuuuge.

Balances out imho that its the most devastating mech.

#28 Angel of Annihilation

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,881 posts

Posted 27 September 2014 - 08:29 AM

View Post151st Light Horse Regiment, on 27 September 2014 - 02:09 AM, said:

This seems to happen all the time with me, and sometimes at random.

I was just playing a game on HPG, most mechs were dead, and i'd taken some damage however kept the centre torso at 100% with no damage.

A mad dog rounds the corner about 400m away and fires what looked like lrm10 or maybe lrm20 at me.

Bang, cored straight away. Then someone else followed him and hit me with a laser in the centre and killed me.

Either it's a glitch or the hitboxes are huge or what I don't know.

Anyone else had this problem?


Those weren't LRMs. Those were SRMs, 36 of them doing 2 damage each, plus 4 C-ER MLs doing 7 damage each. That is 100 damage right there.

Of course, he likely would have to go run and hide to cool down afterward because one shot like that probably had him pushing 90% plus heat.

#29 InspectorG

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Boombox
  • The Boombox
  • 4,469 posts
  • LocationCleveland, Ohio

Posted 27 September 2014 - 08:32 AM

People are too greedy.

People want 100 damage alphas with no heat and not to take any damage in return.

They thought the Whale was their solution.

The Whale is the Macross Cannon, stand in front of it when it shoots, you get vaporized.
The trade-off?
You are big like the SDF-1, slow, and you take 4 days to turn around.
Any decent light pilot can kill you if they get behind and you are alone.

Seriously, why do people need a God-Mode to play?

#30 nehebkau

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,386 posts
  • LocationIn a water-rights dispute with a Beaver

Posted 27 September 2014 - 08:34 AM

LOL at the OP. You can't have it all! Just take your 3 gauss rifles and move along.

#31 Zolaz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 3,510 posts
  • LocationHouston, Tx

Posted 27 September 2014 - 09:05 AM

You should have seen how easy it was to core a Direwolf BEFORE the CT hitbox was changed.

#32 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 27 September 2014 - 09:36 AM

So I guess those people now buying them for c-bills, realise the Direwale isn't an instant Pay2win mech like many claimed when facing it.

it can put down a lot of hurt, but it only takes a good pilot or a pair who will not hide behind a corner, to brawl it, to realise how weak they can be, the average pokeout, shoot, and hide style, most pug players like to use just make it easy for DW pilots.

Edited by Cathy, 27 September 2014 - 09:38 AM.


#33 Brody319

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Ominous
  • The Ominous
  • 6,273 posts

Posted 27 September 2014 - 11:01 AM

Dire Whales are big and slow. but they also pack a punch. People already know this, so they focus fire. You go down quickly because of the mech you are in. Mental priority. the only thing people would rather fire at besides a Dire Whale is the Atlas, and you don't see many of them because of how recent the release of the Whale was. We will see a spike of lights once the adder is released as well.

#34 InspectorG

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Boombox
  • The Boombox
  • 4,469 posts
  • LocationCleveland, Ohio

Posted 27 September 2014 - 12:41 PM

View PostCathy, on 27 September 2014 - 09:36 AM, said:

So I guess those people now buying them for c-bills, realise the Direwale isn't an instant Pay2win mech like many claimed when facing it.

it can put down a lot of hurt, but it only takes a good pilot or a pair who will not hide behind a corner, to brawl it, to realise how weak they can be, the average pokeout, shoot, and hide style, most pug players like to use just make it easy for DW pilots.


They dont realize that a lot of the early adopters tend to be more of the competitive crowd and/or more experienced gamers.
I think instances of people crying about the Whale's lack of pure OMFG PURE UNDISTILLED MIKE TYSON OP SUPERHEAVYWEIGHT are younger or less skilled people who were subject to the wrath of the comp players in their Whales.

Many yet to realize skill>mech for kills and damage.

#35 Cyborne Elemental

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,990 posts
  • LocationUSA

Posted 27 September 2014 - 01:00 PM

I bought a DWF-B and have been putting some serious mileage on it, and can agree that they get cored pretty quickly, that or torso's ripped off pretty quickly.

But dude.. these things are insanely powerful, its a fair trade IMO.

It doesn't seem to matter what loadout I put onto this thing, good/bad doesn't matter, If sombody tries to outstare me while Im driving this beast, its going to be a bad day for him.

Its just a guarantee that if you're driving the slowest most powerful mech on the field, that your enemy are going to focus on your weakness every chance they get.

You have low arms that will not give you cover for twisting, so your only real option is just to do the staredown & mash the firebutton.

I still prefer my Atlas over this thing anyday.

Edited by Mister D, 27 September 2014 - 01:00 PM.


#36 Jonathan Paine

    Member

  • PipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 1,197 posts

Posted 27 September 2014 - 01:05 PM

View Post151st Light Horse Regiment, on 27 September 2014 - 02:09 AM, said:

This seems to happen all the time with me, and sometimes at random.

I was just playing a game on HPG, most mechs were dead, and i'd taken some damage however kept the centre torso at 100% with no damage.

A mad dog rounds the corner about 400m away and fires what looked like lrm10 or maybe lrm20 at me.

Bang, cored straight away. Then someone else followed him and hit me with a laser in the centre and killed me.

Either it's a glitch or the hitboxes are huge or what I don't know.

Anyone else had this problem?



First of all: LOL at your Dire Wolf skills.

Second: there seems to be a hit registration bug where the server will not update your armor/internal structure situation for a few hits, then apply all the damage at the same time. This is not just something that happens to the Whale, but to many mechs.

#37 Elizander

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,540 posts
  • LocationPhilippines

Posted 27 September 2014 - 01:06 PM

No issues with my Direwhale. I usually lose a side torso and keep going for awhile longer before I get cored. Getting 3-5 consecutive kills is always fun.

#38 Sorbic

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,048 posts

Posted 27 September 2014 - 08:34 PM

View PostKraftySOT, on 27 September 2014 - 08:20 AM, said:

True, just most pilots are more cautious in a Cat and have the speed to keep out of heavy fire.

When the whale crests the water, everyone and their pets are shooting them in the CT, while two Cats could just be dancing around the Whale like its a primitive rain dance.

Theyre really easy to nuke too, just most Cat pilots are trying their best not to get nuked. Where as the Whale has no choice really. His torso is slow, and his speed is slow, and his CT is huuuuuge.

Balances out imho that its the most devastating mech.


Yeah, but trying not to get nuked and not getting nuked are two very different things. :P That, and a LOT of DW pilots need to work more on the not standing their and getting nuked.

#39 Kain Demos

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,629 posts
  • LocationTerra

Posted 27 September 2014 - 10:19 PM

Its funny that on the forums its about a 50/50 mix of "Dire Wolf is OP" to "Dire Wolf is slow and easy to kill" but in game its ALWAYS crying about "you needed an OP clan cheatmech to beat me".

I find its the side torsos I lose fastest, which means I also lose that arm and half my firepower.

View PostElizander, on 27 September 2014 - 01:06 PM, said:

No issues with my Direwhale. I usually lose a side torso and keep going for awhile longer before I get cored. Getting 3-5 consecutive kills is always fun.


Yes, yes it is.

#40 Lightfoot

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 6,612 posts
  • LocationOlympus Mons

Posted 27 September 2014 - 10:43 PM

No glitches or bugs that I can tell. The DWF can't protect it's CT and gets swarmed because it chews other mechs up. Your teammates flee when they see what's headed your way. So you are always trying to fend off several mechs at a time. You must punch through them, even if they are DWFs. If you can't really slam stuff when needed, your DWF dies very fast.





4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users