I'd like to see (hear) the inclusion of impact sounds for when your Mech runs into another Mech or terrain.
Something like a crunching metallic scrape for Mech-on-Mech, with a duller rocky crunch for Mech-on-Building.
Being able to tell that you've backed into an ally, or up against a wall or cliff, or have an arm hard up against a wall would be a tactical boon, reduce the frustration of allies witlessly grinding up against each other, and add to the immersion of the game.
Impact Sounds
Started by Gryphorim, Sep 28 2014 12:25 AM
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