Xarian, on 29 September 2014 - 11:17 AM, said:
Because this makes them nearly identical to Clan XL engines. This is a bad thing.
Most IS XL engines are fine. Most IS Std engines are also fine. The only exceptions are the really light engines - the game needs engines smaller than 100 rating (for the Urbanmech, obviously), and the small engines need more internal heat sinks (this diverges from TT, but lights in TT were never supposed to be remotely equal in BV to heavier mechs). This would also apply to small Clan engines.
Give Clan XL engines heat and movement penalties if you lose a ST. Give everyone appropriate heat penalties at high heat and remove the "override = automatic CT death" mechanic (mech is more sluggish at high heat, for example). Increase heat dissipation rates across the board, but lower maximum threshold. Combine those three things and suddenly Clans will take a huge hit for losing a ST - slower, and no more alphas.
Most IS XL engines are fine. Most IS Std engines are also fine. The only exceptions are the really light engines - the game needs engines smaller than 100 rating (for the Urbanmech, obviously), and the small engines need more internal heat sinks (this diverges from TT, but lights in TT were never supposed to be remotely equal in BV to heavier mechs). This would also apply to small Clan engines.
Give Clan XL engines heat and movement penalties if you lose a ST. Give everyone appropriate heat penalties at high heat and remove the "override = automatic CT death" mechanic (mech is more sluggish at high heat, for example). Increase heat dissipation rates across the board, but lower maximum threshold. Combine those three things and suddenly Clans will take a huge hit for losing a ST - slower, and no more alphas.
How are they nearly identical? If we leave the Clan XL alone (BTW, so far ALL Clan engines are XL, correct?) so they work as they do now (no performance degradation from ST damage), but buff IS XL's so both ST's have to be destroyed before dying (like the legs), and 50% performance degradation from a single ST being destroyed, Clan mech still retain an advantage over IS XL's and STD's in terms of weight and durability.
I just hate to see Clan mechs get nerf after nerf, and an XL buff to IS seems like a good way to get more IS mediums field.