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Regarding Memory Allocation Errors


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#21 Wolfways

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Posted 25 October 2014 - 04:27 PM

3rd match, got the error on Crimson Strait.

#22 Wolfways

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Posted 27 October 2014 - 11:43 AM

Well thanks for the email i guess, but tbh "upgrade to 64bit OS" was exactly what i was expecting :(

#23 Rayspace

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Posted 02 November 2014 - 09:38 AM

I am seeing this on river city night. I cannot load the map. I use 64 bit OS and have 16 GB of Ram and a system well beyond the minimum needed.

I hope you guys figure this out soon. Let me get my report submitted.

#24 Alexander Garden

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Posted 04 November 2014 - 12:18 PM

Moving this over to Patch Feedback

#25 Alexander Garden

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Posted 04 November 2014 - 02:40 PM

We've rolled out some more improvements to memory handling as of today's patch, so feel free to update this thread if you see any changes in your client stability.

#26 EvilCow

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Posted 05 November 2014 - 10:40 AM

I am glad to report that the problem is gone for me, I just had 10 games in a row including two dreaded Crimson maps. The client feels very stable now.

Good Job!!

#27 Threat Doc

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Posted 06 November 2014 - 04:50 AM

Of all the games I played in my two-and-a-half hours last evening, I was kicked to the desktop twice, but no discernible Memory Allocation Errors. However, the first time I was kicked was from Crimson Strait, and the game completely collapsed out, nothing in my active programs, no error messages, nothing. But, when I tried to get back in, and this happened four times -trying different things each time after the second attempt- I kept getting a dialog asking me if I wanted to start a second game and log in. From past experience, I know that would have loaded me in without giving me my preferences... it basically would have done a reset of all systems on me I would have had to reset had I chosen yes. Finally, I just soft-booted the computer. It cleared the error, but it also slowed down the computer, for some reason.

PGI, you're getting closer, guys, but keep at it.

#28 Idealsuspect

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Posted 07 November 2014 - 10:37 PM

View PostEvilCow, on 05 November 2014 - 10:40 AM, said:

I am glad to report that the problem is gone for me, I just had 10 games in a row including two dreaded Crimson maps. The client feels very stable now.

Good Job!!



Yea same but something not very cool... FPS have a 50% drop value now.

From a 60 fps almost always i am now 20 or 30 fps... with all game in low details (like before) and i am not alone ...
i prefer a fluid multiplayer game with lot of crashs than a laggy game without crash ...

And anyway with more detail crimson and some others map still crash ... but dont stop your effort PGI :)

Edit: high detail "for all" and "low for shader, posteffect and effet" get 55 - 60 fps ( vsync always ) in every map in testing ground.

But in game with others players and server connection >>> 20-40 fps in low for all map and 15 fps in crimson >>> unplayable at all.

Edit2 : 15 fps appears only when https://mwomercs.com...type=challenges was activated in firefox.;. 40 fps average with low detail so its fine.

Edited by Idealsuspect, 11 November 2014 - 11:23 AM.


#29 M0rpHeu5

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Posted 09 November 2014 - 10:46 PM

I haven't gotten the error since the patch even though i haven't played mutch on crimson stait it definatly looks A LOT BETTER, good job. Good luck fixing error for the players that still have it.

#30 EvilCow

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Posted 10 November 2014 - 07:33 AM

The error only appears after 10-15 games or so and it is possible to rejoin, bearable but there is still some leak/fragmentation occurring so be alert it may return to bite with next enhancements.

#31 Commander Longstrike

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Posted 18 November 2014 - 05:57 PM

I can't even download the patch, I just get a play button, and when I log in, my Mech bays for Myst Linx are empty and I cannot join a battle...

#32 Threat Doc

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Posted 19 November 2014 - 04:46 AM

That sounds horrible; perhaps a reload of the game would help?

#33 ExoForce

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Posted 20 November 2014 - 11:56 AM

View PostKay Wolf, on 22 October 2014 - 08:28 AM, said:

As I expressed earlier in this thread, the three maps this happens on for me are, in order from most to least often, is Terra Therma, Alpine, and Crimson Strait.


This was my case too! Low spec laptop, Vista 7. Since last 2 patches I dont have memory crash anymore!

BUT, desync is back. Every 2nd game last night. O.K teleport saved my a** and we won because of that, but really...again???

BTW (not related) only 1 alpine peaks in last 200-300 battles???

Also, drastic frame drop since last 2 patches.

Edited by ExoForce, 20 November 2014 - 11:58 AM.


#34 Threat Doc

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Posted 20 November 2014 - 06:30 PM

I've had four MAEs since.





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