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Mwo Crashes On Exit Game 100%


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#1 MadPanda

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Posted 25 September 2014 - 01:17 PM

Getting kinda annoying. When I exit the game it will never close without a crash. Hangs on the black screen and I must ctrl alt del myself out of it. Running windows 7 64bit.

#2 Turist0AT

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Posted 26 September 2014 - 01:53 AM

same and disconnection to login screen.

using: intel core i7-3610QM 2.3 GHz; windows 7 64bit; Nvidia Geforce GTX 670M

Edited by Turist0AT, 26 September 2014 - 01:57 AM.


#3 Tarogato

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Posted 26 September 2014 - 02:48 AM

Similar. Not as described above, but I also have 100% crash rate on exit. Workaround is to Alt-F4 instead, so I don't find it incredibly annoying.

Lenovo laptop Win7 64 pro, Core i5 with integrated graphics.

#4 Savage Wolf

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Posted 26 September 2014 - 03:04 AM

Seems to be related to Windows 7 64 bit. At least all threads about the problem that I've seen all people seem to be using that OS.

Alt+F4 works sometimes, but not always. Sometimes it still crashes.

#5 Moonlander

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Posted 26 September 2014 - 04:10 AM

Same thing happening with me. Started last night. Using Windows 8 64bit. It's just annoying, doesn't really hinder me from anything.

#6 RustyBolts

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Posted 26 September 2014 - 09:11 AM

Same problem but only 99.999999% instead of 100%.

#7 Jonnothin

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Posted 26 September 2014 - 12:27 PM

I also have this problem. Crashes everytime I close it. I have to ctrl-alt-delete to close it after that. Win 7 64-bit

Edited by Jonnothin, 26 September 2014 - 12:28 PM.


#8 Moonlander

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Posted 26 September 2014 - 07:08 PM

Earlier, I logged out first and then exited the game. Didn't crash/freeze. So I went back and just exited the game right out and I froze. Maybe this could be something to look at.

#9 POWR

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Posted 27 September 2014 - 01:47 AM

Never seen this happen before these latest patches. I recently reinstalled the game. I am also using a custom user.cfg to try and remove the motionblur and inrease my FOV a little. But I did that previously and it did not result in any crash on exit.

#10 Fabian Wrede

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Posted 01 October 2014 - 01:51 PM

Same problem here have to end MWO in Task Manager

#11 Hika

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Posted 02 October 2014 - 07:55 AM

Same.

Win 7 . 64 bits.

#12 eaglemaster42

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Posted 02 October 2014 - 09:58 AM

I get this too sometimes. had a similar crash in game today

Problem signature:
Problem Event Name: APPCRASH
Application Name: MWOClient.exe
Application Version: 1.3.337.0
Application Timestamp: 5421dd43
Fault Module Name: MWOClient.exe
Fault Module Version: 1.3.337.0
Fault Module Timestamp: 5421dd43
Exception Code: c0000005
Exception Offset: 00e71584
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: 60f2
Additional Information 2: 60f2a83cd2eb9603df53a54fde6abb7d
Additional Information 3: 53e5
Additional Information 4: 53e5c621675e259db42bece6478a6e7b

#13 9erRed

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Posted 02 October 2014 - 11:50 AM

Greetings all,

The 0xc0000005 exception is an access violation, it has many possible causes.

- Some tied to C++
- Others to user authority
- Even a few linked to changing the desktop resolution between applications.
Mostly just a single corrupted line of code that causes the exception and crash.

Each machine may be unique in this problem and either requires finding the corrupted code line and fixing it or a clean install of the problem program. (and that's not a guarantee if the code is actually bad in the original program.)

- Some of the issues may not be the original program at all, but requiring use of a separate program call and causing the crash.
- Some of these instances are the original program trying to do something it's not authorized to do, and causing the error.

But insuring that all the linked programs that MWO depends on are updated and working correctly is a start.
- Quite a few issues are with C++, so get that updated first.
- Authorization access is paramount for this program and if windows is not allowing this at some point, it will crash the program. (Simply saving the game setting on exit, if not authorized to make changes to that file will do it.)

Again, there's not a one fix that works for all systems, unless it's a bad code issue in the original program. But with the number of users that do not have this problem, I'd say it's local to your machines. (and may be related)

Just some info,
9erRed





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