Edited by Lancer Deistler, 03 October 2014 - 04:51 AM.
Russ: Town Hall Question About The Game's Visual Quality
#21
Posted 03 October 2014 - 04:50 AM
#22
Posted 03 October 2014 - 04:58 AM
But the game generally runs worse on my system than it did back in CB and I've made substantial hardware upgrades since then as well.
Now granted I've been running AMD graphics hardware for the last couple of generations and this is a TWIMTBP game, but even so, performance shouldn't be declining despite "optimisation." If your game both looks worse AND runs worse, something ain't right.
#23
Posted 03 October 2014 - 05:00 AM
A good starting point I would say is to get the shadows figured out. What makes a good looking game, in my opinion, all comes down to how properly the shadows are rendered.
#24
Posted 03 October 2014 - 05:01 AM
I'm curious as to what you're all running machine wise btw as I rarely drop under 60 FPS using 2560x1440 @ 144 on an Asus ROG Swift (all graphics settings maxed). There are some distinct moments with massive LRM spam when it drops quite a bit (particles I presume) but it recovers fast.
PS: As much as I liked the old Atlas eyes my number of headshot instances dropped through the floor when they went.
#25
Posted 03 October 2014 - 05:16 AM
#26
Posted 03 October 2014 - 05:38 AM
Edited by SgtKinCaiD, 03 October 2014 - 05:38 AM.
#27
Posted 03 October 2014 - 05:53 AM
Edited by Glucose, 03 October 2014 - 05:54 AM.
#29
Posted 03 October 2014 - 06:06 AM
#30
Posted 03 October 2014 - 06:09 AM
Billygoat, on 03 October 2014 - 04:58 AM, said:
Yeah... I really just wish that this game would run a little better.
When I first started playing, I'd have the game on mostly High Setting, with a few Medium - and things were fine. These days though, I'm on mostly Medium, with quite a few low settings... Still can't seem to get this to run at higher than 30fps.
#31
Posted 03 October 2014 - 06:15 AM
#32
Posted 03 October 2014 - 06:20 AM
lockwoodx, on 03 October 2014 - 06:15 AM, said:
Can't say about the cockpit glass, but if you think the gold mech skins are in any way related to the issue, I'd like to sell you this bridge in Paris....
#35
Posted 03 October 2014 - 06:35 AM
Glucose, on 03 October 2014 - 05:53 AM, said:
Totally agree. Animations look like Mechs are now suspended from wires like a being handled by a puppeteer, especially noticeable with Clan Mechs. Based on their animations, they don't feel heavy anymore, as their feet don't solidly land on the ground, not to mention the loss of inverse kinematics makes it all look a lot less sophisticated and far more amateurish - like a pre-alpha concept build. Sad, that the game is being "dumbed down" like that...
#36
Posted 03 October 2014 - 06:39 AM
Billygoat, on 03 October 2014 - 04:58 AM, said:
But the game generally runs worse on my system than it did back in CB and I've made substantial hardware upgrades since then as well.
Now granted I've been running AMD graphics hardware for the last couple of generations and this is a TWIMTBP game, but even so, performance shouldn't be declining despite "optimisation." If your game both looks worse AND runs worse, something ain't right.
Amen....
#37
Posted 03 October 2014 - 06:39 AM
#39
Posted 03 October 2014 - 07:08 AM
I should never see anything less than 60fps just like Crysis 3 or Far Cry 3. With my CPU and GPUs showing less than 20% usage why am I getting such terrible performance?
#40
Posted 03 October 2014 - 07:23 AM
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