Golden Vulf, on 11 October 2014 - 05:09 AM, said:
Talking about non-canon hard points, I don't remember reading about any AS7-D that had Dual Ultra AC/5s in the right torso. These in-game inner sphere mechs often have extra hardpoints they weren't supposed to have. I think it is to simulate how certain pilots would have custom modifications done to their machines.
Indeed. Every Atlas had 1 ballistic, 1 to 2 missile, up to 4 energy. The exception was the Atlas S, which was a supplemented or completed Atlas K.
In 3050, which we're only in 3049 so the K shouldn't exist yet... the Atlas K was the epitome of technology. It was also rushed out the door. The only Atlas (at the time) to ever feature a full 20 tubes for its LRM-20. 10 on the LT, 10 on the RT, all fed from a launcher whose reloading, etc. mechanism's critical components were located in the left torso. It was slated to get double heatsinks but the brand new VLAR 300 XL was not able to be perfected in time to accept the DHS, and thus it finalized and shipped without. As a showcase to the rushed nature, it still features the original 5-tube FarFire Maxilauncher rapid reload LRM-20 housing on the left hip (which is space for a second missile hardpoint that we never got!!!).
The Atlas S is the finished Atlas K, the change to double heatsinks freed tonnage and through some reworking, they put the SRM-6 into the housing of the old 5-tube LRM-20 rapid reload rack (as the Atlas S uses the Atlas K's twin 10 tube chest launchers for its LRM-20 instead). While the Atlas K had slightly more difficult maintenance to the previous Atlas models, the Atlas S had no internal maintenance shafts and no space left over, requiring the entire frontal or rear armor platings to be removed in order to perform maintenance, making it difficult to maintain and thusly very expensive to upkeep one. Still, they managed to run it on a standard engine, keeping its cost at 9,954,000 C-bills.
The Atlas K on the other hand had a cost of 22,576,000 C-bills.
On a side note... The Atlas D-DC and the Atlas K-DC are the only two Atlases piloted from the eyeballs in Battletech. A pilot in each. All other Atlases are piloted from the Nose, the central viewport which is centered in the head for the most protective position. The dual cockpits are described as having weaker protection split between the two cockpits (TT doesn't take this into account), but if one pilot dies or loses consciousness the other can take over.
That said, however, the D-DC has the fewest weapons of ANY Atlas, due to having to remove the CT weaponry to feed the command console (it's actually a second cockpit + command center + communications array) through to the engine to power it. Otherwise it is exactly identical to the Atlas D (aside from cockpit position[s]). Not enough room to mount a proper LRM-20, just a 5 tube hip launcher that lobs missiles 5 at a time, in 4 volleys across 10 seconds. So it being inflated to 3 missile launchers is beyond me. Then to get ECM on top of it?
Granted both models came out in 3050 (so Atlas D-DCs shouldn't be in the game yet either), of the two the K actually has the room in the body from a lore-standpoint for something like an ECM.
Though it's actually the AS7-S2 that gets the ECM in 3061, once ECM has genuinely begun spreading beyond Liao territory and into "everyone's" hands. The S2 is considered to be originally envisioned product of the K. Heavy Gauss Rifle, ER Large Lasers, LRM-15 (instead of 20), a more stable "Light" engine with the survivability of a Clan XL engine, split-criticals (the Heavy Gauss is both RT and CT).. and evidently it's a thing of beauty.
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PGI tends to give AC/20s, PPCs and large laser slots an extra 'hardpoint' in the same spot just because, unless it already has a lot.
Edited by Koniving, 11 October 2014 - 05:39 AM.