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Centurion Geomotry Rumour?


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#1 theta123

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Posted 05 October 2014 - 01:18 PM

I purchased my first centurion today after completing me jenner collection. Having loads of fun with it, and somebody ingame said the Centurion is getting proper geometry (Aka changing hardpoints and such, the thing that ruined the Catapult and pimped the Atlas)

So any of this true??? Been searching around for a while and found zip


Stay strong Centurion brothers, 21st october our long awaited veteran returns!

#2 Nathan Foxbane

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Posted 05 October 2014 - 01:23 PM

Yes, it is true, the venerable Cent is getting a geometry pass. We do not know how the hardpoints will playout yet.

#3 stjobe

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Posted 05 October 2014 - 01:31 PM

View Posttheta123, on 05 October 2014 - 01:18 PM, said:

So any of this true??? Been searching around for a while and found zip

Yeah, it's true: Russ said so on Twitter: "A tid bit for twitter you guys can spread- the Centurion will get its mechlab retrofit Oct 21st when new Centurion reward mech is released."

As an old Cent pilot, I'm scared. Very scared:

Posted Image

Edited by stjobe, 05 October 2014 - 01:36 PM.


#4 theta123

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Posted 05 October 2014 - 01:33 PM

This is good & bad, because i love the way that gun arm looks like with the AC10/20

But it looks lame with an UAC5/AC2

#5 Wintersdark

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Posted 05 October 2014 - 01:38 PM

View Poststjobe, on 05 October 2014 - 01:31 PM, said:

Yeah, it's true: Russ said so on Twitter: "A tid bit for twitter you guys can spread- the Centurion will get its mechlab retrofit Oct 21st when new Centurion reward mech is released."

As an old Cent pilot, I'm scared. Very scared:

Posted Image

To be fair, most of the weapon geometry looks pretty awesome, its really only the missile Cats that suffered.

#6 Scratx

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Posted 05 October 2014 - 01:50 PM

View PostWintersdark, on 05 October 2014 - 01:38 PM, said:

To be fair, most of the weapon geometry looks pretty awesome, its really only the missile Cats that suffered.


They did kind of learn what not to do with the Catapult, didn't they?

#7 Wintersdark

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Posted 05 October 2014 - 01:51 PM

View PostScratx, on 05 October 2014 - 01:50 PM, said:


They did kind of learn what not to do with the Catapult, didn't they?
Well, one can hope!

#8 stjobe

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Posted 05 October 2014 - 01:54 PM

View PostWintersdark, on 05 October 2014 - 01:38 PM, said:

To be fair, most of the weapon geometry looks pretty awesome, its really only the missile Cats that suffered.

To be fair, that's very debatable. The poor felines are just the most egregious example of a very, very poorly implemented system.

See this thread for some more examples of the kinds of horrors that have been visited upon us.

#9 Deathlike

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Posted 05 October 2014 - 02:01 PM

View PostWintersdark, on 05 October 2014 - 01:38 PM, said:

To be fair, most of the weapon geometry looks pretty awesome, its really only the missile Cats that suffered.


You forgot the Hunchback-4G.

#10 Tincan Nightmare

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Posted 05 October 2014 - 02:04 PM

Oh you just made my day with that picture, still laughing as I type!

#11 Kassatsu

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Posted 05 October 2014 - 02:34 PM

View PostWintersdark, on 05 October 2014 - 01:38 PM, said:

To be fair, most of the weapon geometry looks pretty awesome, its really only the missile Cats that suffered.


Remember the Hellbuilding? Yeah. Wasn't just the Catapults.

#12 Wintersdark

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Posted 05 October 2014 - 03:55 PM

View Poststjobe, on 05 October 2014 - 01:54 PM, said:

To be fair, that's very debatable. The poor felines are just the most egregious example of a very, very poorly implemented system.

See this thread for some more examples of the kinds of horrors that have been visited upon us.


Huh? Even in that thread, there's not many examples outside of the Cat's of really bad looking mechs. I get the distaste for the BLR style box launchers, mind you, but they've unfortunately become What Some IS Launchers Look Like.

Not to say the system is perfect. I still feel that having Small Lasers and Large Pulse Lasers look identical is ridiculous, for example. Large and Large Pulses should have different models from the small energy weapons, IMHO.

View PostDeathlike, on 05 October 2014 - 02:01 PM, said:


You forgot the Hunchback-4G.


The 4G is also an older implementation. Newer than the Cat, admittedly, but they've generally speaking gotten better as time progresses.

And the problems with the 4G are largely due to hardpoint inflation: That hunch wasn't designed to hold three weapons, and weapon changes can't change the base geometry of the mech: It can only add objects, not remove/alter them. The other Hunchbacks look pretty decent, and I'd argue that multi-ballistic builds aside, even the 4G generally looks better after the change than before.

At least now, you can get a good idea of what the HBK is packing by glancing at it.

Edited by Wintersdark, 05 October 2014 - 03:58 PM.


#13 Wintersdark

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Posted 05 October 2014 - 04:00 PM

View PostKassatsu, on 05 October 2014 - 02:34 PM, said:


Remember the Hellbuilding? Yeah. Wasn't just the Catapults.

I assume you mean the Hellsinger? Sorry, I get lost with the random names people use. It's launchers are sort of unfortunate when you're packing 3xSSRM2, but at least they're consistent with BLR missile launchers.

#14 Deathlike

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Posted 05 October 2014 - 06:58 PM

View PostWintersdark, on 05 October 2014 - 03:55 PM, said:

The 4G is also an older implementation. Newer than the Cat, admittedly, but they've generally speaking gotten better as time progresses.

And the problems with the 4G are largely due to hardpoint inflation: That hunch wasn't designed to hold three weapons, and weapon changes can't change the base geometry of the mech: It can only add objects, not remove/alter them. The other Hunchbacks look pretty decent, and I'd argue that multi-ballistic builds aside, even the 4G generally looks better after the change than before.

At least now, you can get a good idea of what the HBK is packing by glancing at it.


It's sheer ugly. I get the hardpoint problem, but you'd have to find a semi-elegent way of representing it, instead of the weapon model essentially "pasted" through the model.

#15 Vassago Rain

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Posted 05 October 2014 - 07:00 PM

View PostWintersdark, on 05 October 2014 - 04:00 PM, said:

I assume you mean the Hellsinger? Sorry, I get lost with the random names people use. It's launchers are sort of unfortunate when you're packing 3xSSRM2, but at least they're consistent with BLR missile launchers.


Posted Image

#16 Kaeb Odellas

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Posted 05 October 2014 - 07:13 PM

View PostWintersdark, on 05 October 2014 - 03:55 PM, said:


That hunch wasn't designed to hold three weapons, and weapon changes can't change the base geometry of the mech: It can only add objects, not remove/alter them.


Not true. Have you ever seen the HBK 4J or 4SP without missiles? No hunch!

#17 Vassago Rain

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Posted 05 October 2014 - 07:18 PM

View PostKaeb Odellas, on 05 October 2014 - 07:13 PM, said:


Not true. Have you ever seen the HBK 4J or 4SP without missiles? No hunch!


The J gets a PPC fanny pack, too.

#18 MeiSooHaityu

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Posted 06 October 2014 - 07:28 AM

Well, we will have to see how the geometry pass affects the Cent.

Cat A1=Bad (Made ridiculously huge missile pods, NERF)
Raven 3L=Good (Made the second missile hardpoint actually useful for something other than NARC, BUFF)

Really it is anyone's guess. As it stands, I can't think of a way the pass could improve any chassis like it did the Raven 3L, but I really can't think of a way it would hurt it either. We just need to see I suppose.

#19 kapusta11

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Posted 06 October 2014 - 07:41 AM

PGI are masters of unwarranted geometry adjustments
Posted Image

Edited by kapusta11, 06 October 2014 - 07:42 AM.


#20 MeiSooHaityu

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Posted 06 October 2014 - 07:47 AM

View Postkapusta11, on 06 October 2014 - 07:41 AM, said:

PGI are masters of unwarranted geometry adjustments
Posted Image


I do miss the correct PPC barrels on the K2





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