Light/engine Heatsinks
#21
Posted 06 October 2014 - 11:40 AM
Now some may claim that a 25 ton mech shouldn't be trying to compete with 30-35 tons mechs but what other light mech does the Clan have that can compete? Kit Fox and Adder are pushing at top speed of 106 kph and the only fast mech is going to be a 40 ton medium which unfortunately can't fill the light spot in your dropship for CW.
#22
Posted 06 October 2014 - 10:36 PM
Viktor Drake, on 06 October 2014 - 11:40 AM, said:
The main reason that these engines were so terrible in TT was due to the Battle Value system - mechs with these engines were priced in a way that reflected how terrible the engines were. We don't have that luxury any more, because it's always 1 player = 1 mech.
#23
Posted 07 October 2014 - 08:20 AM
Xarian, on 06 October 2014 - 10:36 PM, said:
Hey, don't diss my 'mandos, they're surprisingly useful little things:

Xarian, on 06 October 2014 - 10:36 PM, said:
Ultralights is actually a real weight class - sub-20 ton 'mechs. Most of the 'mechs in that class are apocryphal, but there's a couple of canon ones.
Xarian, on 06 October 2014 - 10:36 PM, said:
Being penalized for not being able to mount a 250+ engine is a bit harsh, yeah. There's also been a slow but sure decline in the viability of lights, as well as the incentives for playing one, as the game had progressed. To the point that it's now rare to see the light queue over 10%, and it's not unheard of for it to be zero.
Edited by stjobe, 07 October 2014 - 08:55 AM.
#24
Posted 07 October 2014 - 08:31 AM
They are the same size as heavier mechs, run the same speed, don't have jump jets (Commando and Locust), carry less weaponry, have less armor, and have significantly less structure. Why would you even want to run them? Because the Commando has a helmet?
#25
Posted 07 October 2014 - 08:35 AM
Edited by kapusta11, 07 October 2014 - 08:37 AM.
#26
Posted 07 October 2014 - 08:37 AM
Viktor Drake, on 06 October 2014 - 11:40 AM, said:
Now some may claim that a 25 ton mech shouldn't be trying to compete with 30-35 tons mechs but what other light mech does the Clan have that can compete? Kit Fox and Adder are pushing at top speed of 106 kph and the only fast mech is going to be a 40 ton medium which unfortunately can't fill the light spot in your dropship for CW.
The Lolcust is getting a leg IS buff to equal the current 35 tonner IS, which is pretty big.
Perhaps the 25 tonners will get something as well.
Edited by Mcgral18, 07 October 2014 - 08:37 AM.
#27
Posted 07 October 2014 - 08:37 AM
kapusta11, on 07 October 2014 - 08:35 AM, said:
Fixing those things would still require engines rated under 250 to allocate sinks externally rather than having all 10 of the base sinks internal.
Edited by FupDup, 07 October 2014 - 08:38 AM.
#28
Posted 07 October 2014 - 08:49 AM
Mcgral18, on 07 October 2014 - 08:37 AM, said:
The Lolcust is getting a leg IS buff to equal the current 35 tonner IS, which is pretty big.
Perhaps the 25 tonners will get something as well.
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