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Tro 3025


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#1 AWOL 01

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Posted 26 August 2016 - 09:03 AM

So, I'm currently 3D printing mechs so I can play the TT game. I'm starting with the original TRO 3025 mechs and it reminded me how many mechs we're missing from this game that probably won't ever be added since we're close to advancing the timeline and they'll be forgotten:

Lights:
Wasp
Stinger
Javelin
Valkyrie
Ostscout

Mediums:
Assassin
Clint
Hermes II
Vulcan
Whitworth
Hatchetman
Dervish
*Scorpion*

Heavies:
Ostroc
Ostsol
Crusader

Assaults:
Charger
*Goliath*

I really wish PGI would've stuck with TRO 3025 before moving on to Double Heat Sinks, XL Engines... and the Clan Invasion. Oh well, nothing we can do about it now...

#2 Bishop Steiner

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Posted 26 August 2016 - 09:06 AM

View PostAWOL 01, on 26 August 2016 - 09:03 AM, said:

So, I'm currently 3D printing mechs so I can play the TT game. I'm starting with the original TRO 3025 mechs and it reminded me how many mechs we're missing from this game that probably won't ever be added since we're close to advancing the timeline and they'll be forgotten:

Lights:
Wasp
Stinger
Javelin
Valkyrie
Ostscout

Mediums:
Assassin
Clint
Hermes II
Vulcan
Whitworth
Hatchetman
Dervish
*Scorpion*

Heavies:
Ostroc
Ostsol
Crusader

Assaults:
Charger
*Goliath*

I really wish PGI would've stuck with TRO 3025 before moving on to Double Heat Sinks, XL Engines... and the Clan Invasion. Oh well, nothing we can do about it now...

you and me both.

For one thing, had they actualyl taken the time to balance level 1 tech, then lock it as a baseline? We wouldn't have near the yoyo balance issues we have in this game, as there would be a set known to balance any new mechanics and gear around.

But when your baseline is as solid as a limp noodle? (and you add bad choices for aiming mechanics and heat) you get the mess we have today.

#3 Yellonet

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Posted 26 August 2016 - 09:08 AM

I thought the still sold the game, and isn't that less expensive a way to get better models than 3D printing everything?

Edited by Yellonet, 26 August 2016 - 09:10 AM.


#4 Juodas Varnas

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Posted 26 August 2016 - 09:09 AM

I assume the asterisks around Scorpion and Goliath is to show how awesome they are.

#5 Bishop Steiner

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Posted 26 August 2016 - 09:12 AM

View PostYellonet, on 26 August 2016 - 09:08 AM, said:

I thought the still sold the game, and isn't that less expensive a way to get better models than 3D printing everything?

have you looked at many of the actual minis?

Most of the official ones SUCK.

#6 Metus regem

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Posted 26 August 2016 - 09:26 AM

View PostJuodas Varnas, on 26 August 2016 - 09:09 AM, said:

I assume the asterisks around Scorpion and Goliath is to show how awesome they are.



My guess is to highlight them as the circus mechs...

And yes, I did notice he left out L.A.M.'s too... jerk.

#7 AWOL 01

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Posted 26 August 2016 - 09:59 AM

View PostBishop Steiner, on 26 August 2016 - 09:06 AM, said:

you and me both.

For one thing, had they actualyl taken the time to balance level 1 tech, then lock it as a baseline? We wouldn't have near the yoyo balance issues we have in this game, as there would be a set known to balance any new mechanics and gear around.

But when your baseline is as solid as a limp noodle? (and you add bad choices for aiming mechanics and heat) you get the mess we have today.


Even if they would implement it in the Tier system, with Tier 5 being restricted to Level 1 tech and Tier 1 having access to all tech...

View PostYellonet, on 26 August 2016 - 09:08 AM, said:

I thought the still sold the game, and isn't that less expensive a way to get better models than 3D printing everything?


The game is $60 on their website. I can print off record sheets for free at my school, the rules are pretty easy to find, and I already have a 3D printer with plenty of material for free through my school (engineering ftw). Plus, what Bishop said...

View PostJuodas Varnas, on 26 August 2016 - 09:09 AM, said:

I assume the asterisks around Scorpion and Goliath is to show how awesome they are.


That's actually exactly why there's asterisks around them.

#8 Metus regem

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Posted 26 August 2016 - 10:07 AM

View PostBishop Steiner, on 26 August 2016 - 09:12 AM, said:

have you looked at many of the actual minis?

Most of the official ones SUCK.



Well most of them haven't changed in 20/30 years.....

#9 Bishop Steiner

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Posted 26 August 2016 - 10:16 AM

View PostMetus regem, on 26 August 2016 - 10:07 AM, said:



Well most of them haven't changed in 20/30 years.....

correct, but 3D printing the MWO versions kinda fixes that, in most cases.

#10 Dread Render

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Posted 26 August 2016 - 10:16 AM

I'm currently 3D printing mechs... dude!!!
Photos please?

#11 martian

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Posted 26 August 2016 - 10:20 AM

What about the original Longbow?

It's not exactly from TRO3025, but it's a Unseen 'Mech from the same era.

It would be a nice missile boat.

Plus, it uses the same leg assembly as the Warhammer and the Rifleman, so PGI would save costs on modelling.

Posted Image

Edited by martian, 26 August 2016 - 10:22 AM.


#12 AWOL 01

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Posted 26 August 2016 - 10:26 AM

View PostDread Render, on 26 August 2016 - 10:16 AM, said:

I'm currently 3D printing mechs... dude!!!
Photos please?


Once the full set is complete I will post photos. I'm starting out with 32 from TRO 3025 (8 from each weight class), and I just started modelling the mediums.

Does anyone have suggestions for making/buying a hex map? I have a few from a different game that I can use for now but I'd like to have some Battletech-specific ones. ideally I'd like to have hex "blocks" out of some material so I can have different levels.

#13 Metus regem

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Posted 26 August 2016 - 11:31 AM

View Postmartian, on 26 August 2016 - 10:20 AM, said:

What about the original Longbow?

It's not exactly from TRO3025, but it's a Unseen 'Mech from the same era.

It would be a nice missile boat.

Plus, it uses the same leg assembly as the Warhammer and the Rifleman, so PGI would save costs on modelling.

Posted Image



I think she could make a mean SRM brawler....

#14 Dread Render

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Posted 26 August 2016 - 11:34 AM

View PostAWOL 01, on 26 August 2016 - 10:26 AM, said:

Once the full set is complete I will post photos. I'm starting out with 32 from TRO 3025 (8 from each weight class), and I just started modelling the mediums.



I heard MWO has all theirs available somewhere... You know this Right? You can use theirs man!!!

#15 AWOL 01

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Posted 26 August 2016 - 12:26 PM

View PostDread Render, on 26 August 2016 - 11:34 AM, said:


I heard MWO has all theirs available somewhere... You know this Right? You can use theirs man!!!


Yeah, but it's kind of complicated to get them and cleaning up the models would be a pain cause I'm not printing them too large so the details would be messy. Plus, half the mechs I want to make aren't in the game sadly.

#16 Revis Volek

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Posted 26 August 2016 - 01:08 PM

View PostBishop Steiner, on 26 August 2016 - 09:12 AM, said:

have you looked at many of the actual minis?

Most of the official ones SUCK.




I think i could do better with a pocket knife whittling a bar of soap into a fatlas.

#17 MeiSooHaityu

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Posted 29 August 2016 - 06:18 AM

My introduction to the Battletech universe was MW2, an all Clan game. I do like the Clans, I like the mechs they pilot and I like games that let me pilot those mechs.

That being said, I really, REALLY wish this game had stayed with IS mechs only. The inclusion of the Clans has introduced too much balancing woes that PGI is still trying to sort out. Staying more focused on IS tech would have been a much easier task to try and balance.

I suppose when you are a developer that needs new mechs to keep the income flowing, and you have a huge untapped pool of clan mechs, it was just too tempting to leave alone (especially when you can make them gold for some extra cash :) ).





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