- Blocking your teammates' fire so that you can get a last hit
- Letting your teammates die so that you can play cleanup
- Ignoring any weaponry that doesn't deal loads of damage (TAG, NARC)
- Splashing fire all over the place (instead of killing someone as efficiently as possible)
- Time is short - Shorten match time in all matches by 50% or more. Sometimes, one team will lose without everyone getting killed - this is normal.
- Fight to the end - No extra bonus for winning. Normal kills and assists are worth nothing.
- Efficiency - Reward for mechs killed quickly - the faster a mech dies, the more points the team gets. Anyone who assists in a kill gets points when that mech dies based on the current game time. Longer time = less points.
- Teamwork - TAG/NARC assists count exactly the same as a normal assist, with damage based on how many missile salvos or direct shots hit the target while it is TAGged/NARCed. UAVs don't count for damage, but do give a minor bonus.
- Cover your allies - ECM mechs get a small point multiplier based on how many friendly mechs are under ECM (when points are gained). They get a large multiplier based on how many enemy mechs are disrupted, and a very large multiplier for countering enemy ECM. UAVs don't count.
- Stay in cover - All mechs get a small point multiplier when under the effect of friendly ECM.
- Focus on the objective - Additional bonus reward for finishing Conquest via points, or Assault via base capture. The winning team gets points as though they killed every enemy mech. Already-killed mechs don't count, obviously.
- Not a matter of chance - There are two tournament rankings - one for consistency, and one for dedication. First, your median score is used to determine your consistency ranking. It's not influenced by spectacularly amazing or poor games, but is instead influenced by how consistently you perform overall. Your dedication ranking is determined exactly as it is now, using your 10 best games.
- Bribery - Bonus C-Bills are the same as now - rewards for playing good games.
Edited by Xarian, 06 October 2014 - 11:30 AM.