1. Yes
2. Yes, because I'm a sucker for Clan mechs. Blame Mechwarrior 2 for that due to nostalgia. MWO makes Inner Sphere mechs look good, but I still prefer Clans in general, probably due to many IS designs being too humanoid (thus makes it hard not to be boring) for my tastes. However, I love a few IS mechs like the Jenner, Raven, Dragon, Catapult, Stalker, and King Crab (and maybe Locust/Flea + Griffin. But generally I either like to be on the fast side with jumpjets and energy/missiles, or be a mech dedicated to ballistics). Also, I like the clan thing where they are vastly outnumbered but prevail due to good mechs and pilots, however in MWO that should not happen so I enjoy clans in MWO due to the HUD, various sounds, and how their weapons operate (and of course their looks).
3. Archived? Nope
4. It changes all the time, I never have more than 20 million c-bills though due to trying out all the different Mechs + Variants .
5. No. I will sell mechs when I'm done with them, besides the longer I wait the fewer people that will be trying to queue with that mech (which is the Mad Dog). Selling off equipment is pretty bad, because I know I'll just have to re-buy it all later when I want to use it on something else (yes even useless equipment like standard heat sinks, in case those ever get a buff or the DHS gets a nerf).
Just a pugger here, my schedule is too chaotic to have any normal groups going (besides, whenever I play in a group, I feel like I'm cheating, I'd rather just talk with the people while playing the game instead of grouping with them). So, that means I won't be competitive, so it'll be rare for me to run "meta" (though there are exceptions like the Trebuchet 7k though, 2 PPC + 1 AC 5 is the funnest build on that thing)
Edit:
Why did you want to know all this stuff anyways?
Edited by Keeshu, 08 October 2014 - 06:21 PM.