With the current system, there is still nothing to suggest that light and medium class battlemechs are the workhorses of the Inner Sphere. These mechs are supposed to be relatively easy to produce and cheap. Here's what I propose.
-Make the tonnage restriction somewhere around 150-200 tons.
-Remove the requirement of taking 4 mechs.
What would this achieve? Let's assume a weight restriction of 175 tons and look at two Warrior's dropships.
---------------------------------------------------------------------------------------------------
Dropship 1
AS7-D | ON1-K
(100 Tons)|(75 Tons)
-------------- |--------------
Slot 3 | Slot 4
(Empty) |(Empty)
_____________________________
Dropship 2
HBK-4G | BJ-3
(50 Tons)|(45 Tons)
-------------|--------------
COM-2D | SHD-2H
(25 Tons)|(55 Tons)
What do we get? Someone who brings lights / mediums can simply field more firepower overall, but the guy with a Assault and Heavy will have much more game-affecting potential per mech.
The primary flaw that I see with this system is that I just can't see two wave of Assault and Heavy mechs beating out four full-fledged waves of lights / mediums, so public games could be extremely frustrating without being able to see what your whole team is dropping with.
Constructive criticism is appreciated.
Edit: Sorry for the first dropship not being aligned properly, the way this forum formats stuff is strange.
Edited by Colby Boucher, 09 October 2014 - 12:45 PM.