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Maximum Lance Size?


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#1 Whiskey Dharma

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Posted 10 October 2014 - 04:36 AM

My gaming group recently added a fourth player. We were playing World of Tanks, but that game only allows platoons of up to 3 players. Does MW:O allow full 4-man lances?

Thanks...

#2 Egomane

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Posted 10 October 2014 - 04:40 AM

The game has two seperate drop queues.
- One for single players, also known as PUGs.
- The other for groups of 2 - 10 or 12 players.

11 players isn't possible in the group queue, as that would need a single player in this group. There are no groups in the single drops and no singles in the group drops.

So you are totally fine, dropping as a lance.

#3 Whiskey Dharma

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Posted 10 October 2014 - 04:44 AM

Thanks!

So 4 players could drop into a game and end up in a 12 v 12? Or would it be a 4 v 4?

#4 Arnold J Rimmer

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Posted 10 October 2014 - 04:49 AM

The teams are always 12 people per side in the public queue. If you form a 4-man lance, you will be matched with 8 other players to form a full 12-man side.

#5 Redshift2k5

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Posted 10 October 2014 - 04:53 AM

a "lance" has a specific definition and means a group of 4 mechs; three lances makes a company.

A drop group can be any number of players from 2 to 10, or 12 (11 is not allowed because that would require adding 1 solo player)

All groups are in a queue together: the system does try to match larger groups vs larger groups, but if there is a group of 8 and a group of 12 in the queue, it will require a 4-man to join the 8-man group to compete gainst the 12. While a 4-man may not seem suitable to fight a 12, the 8-man is much closer in number to the 12 but it needs an additional 4 players. 2-mans like to complain ,but how else is a 10-man going to find a match?

The matchmaker does tries to match up group sizes and it tries to match up Elo (a sort of win:loss matching metric) but with relatively small queues (depending on time of day) you may find yourself against a match that's a bit out of your league as a small group. UIseit as a learning opportunity, communicate with the whole team (if you are a small group you are probably joining a bigger group!) and do your best.

There are many organizations and groups that would be happy to take you in if you and your friends wanted to join a larger unit so you can form larger drop groups.

Edited by Redshift2k5, 10 October 2014 - 04:56 AM.


#6 990Dreams

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Posted 10 October 2014 - 05:39 AM

If you drop 4v4, you'll be paired against premades lower than a 12-man.

If you drop 6v6, same thing.

You might get paired against a 12 man, but the MM tries not to.

Edited by DavidHurricane, 10 October 2014 - 07:19 AM.


#7 DivineEvil

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Posted 10 October 2014 - 07:05 AM

View PostDavidHurricane, on 10 October 2014 - 05:39 AM, said:

If you drop 4v4, you'll be paired against premades lower than a 12-man.

If you drop 6v6, same thing.

12 man premades have a separate queue.

It's about as simple as that :P. There will always be 12 players fighting 12 players, but in different amounts (your 4 man might get paired against a 10 man and a 2 man).

Group queue include all groups, not exclusives. 12-man groups often getting against smaller formations when out of competition.

#8 Redshift2k5

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Posted 10 October 2014 - 07:10 AM

The seperate queue for 12-man was changed to all groups, allowing for a solo-only and a group-only.

Full 12s will face smaller groups depending on group size bias, Elo bias, and wait times (wih longer waits giving less and less "even" matching) so at a time when there are few groups in queue, or few groups using all game modes, smaller groups may face unfavourable opposition from a full 12.

#9 Rogue Jedi

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Posted 10 October 2014 - 07:14 AM

View PostDavidHurricane, on 10 October 2014 - 05:39 AM, said:

If you drop 4v4, you'll be paired against premades lower than a 12-man.

If you drop 6v6, same thing.

12 man premades have a separate queue.


sorry David, you are mistaken, this used to be the case but the 12 man only queue was removed at the same time groups of above 4 were allowed

your group of any size could be placed against a 12 man, the matchmaker tries to put two 12 man groups together but cannot always do so, in my experiance it seems more likely for a 2-3 or 9-10 man group to end up against a 12 man than other group sizes (a 12 man can usualy be identified by 11 or more players having the same unit tag)

Edited by Rogue Jedi, 10 October 2014 - 07:15 AM.


#10 990Dreams

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Posted 10 October 2014 - 07:19 AM

View PostDivineEvil, on 10 October 2014 - 07:05 AM, said:

Group queue include all groups, not exclusives. 12-man groups often getting against smaller formations when out of competition.

View PostRogue Jedi, on 10 October 2014 - 07:14 AM, said:

sorry David, you are mistaken, this used to be the case but the 12 man only queue was removed at the same time groups of above 4 were allowed

your group of any size could be placed against a 12 man, the matchmaker tries to put two 12 man groups together but cannot always do so, in my experiance it seems more likely for a 2-3 or 9-10 man group to end up against a 12 man than other group sizes (a 12 man can usualy be identified by 11 or more players having the same unit tag)


Corrected. Thank's y'all.

#11 TercieI

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Posted 10 October 2014 - 11:26 AM

@OP: I think you should probably be warned that if you come in as a "new group" you're going to probably lose...a lot. The practical upshot of the solo/group split is that the group queue is typically very unforgiving as it is composed almost entirely of groups on comms, many of whom are quite good. An entire lance's worth of brand new players is likely to have serious problems keeping up. I would suggest you consider looking at playing with an existing group, at least initially. It'll give you a good chance to learn the ropes without quite the same level of frustration I'd imagine a lance of new players would face. Just my .02, best of luck to you regardless and welcome to MWO!





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