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Remove Some Of The Obstacles From The Earliest Cluttered Maps


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#1 Mekwarrior

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Posted 10 October 2014 - 06:19 AM

Some of the earliest maps such as river city and frozen city in particular seem to have too many obstacles which makes gameplay less fun for players who use reverse and torso twist a lot, you are constantly bumping into things and getting stuck.

I think they have done a much better job with newer maps such as crimson strait and the mining collective which have nice clear streets etc.

My suggestion is that someone at PGI could delete some of the debris and clutter in the streets on river city and get rid of a few of the ice rocks and submerged building tops etc in frozen city.


BTW would cars really still be in tact on the streets after a million mechs have stomped through?

Edited by Mekwarrior, 10 October 2014 - 06:38 AM.






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