Prosperity Park, on 12 October 2014 - 02:19 PM, said:
For instance, they gave an example of how the Hunchback 4G will be getting bonuses for running an AC/20 and energy weapons, because that's what it is "meant" to do. If this were BattleTech: Online, then yes, the Hunchback 4G would be meant as the go-to Hunchback variant for running an AC/20 and some energy weapons. However, in MechWarrior: Online, the Hunchback 4H is "meant" to run an AC/20 and energy weapons because it has only one ballistic slot and 5 energy slots. The Hunchback 4G has 3 ballistic slots and only 3 energy slots. The obvious choice for running an AC/20 and energy weapons is the Hunchback 4H with AC/20 and 5xML.
In Mechwarior: Onlnie, the Hunchback 4G is "meant" to run multiple ballistics with few energy backups because the Hunchback 4H is so much better at mounting a single large ballistic while backed-up by numerous energy weapons. Giving the Hunchback 4G a boost to AC/20 + energy is boosting it just because BattleTech. It has nothing to do with MechWarrior.
If they were giving the Mechs a quirk-pass based on MechWariror: Online, then the Hunchback 4G would be receiving buffs related to mounting multiple ballistics since it is not "meant" to run an AC/20 backed up by energy weapons.
Let me put this another way: Who here runs a single AC/2 on their Dragon? Will an AC/2 buff make you dust off the old Dragon and mount a single AC/2 for glorious single-AC/2-dominated combat?
This quirk pass would be MUCH more effective if it was based on MechWarrior: Online gameplay instead of TRO sheets.
Fair point, but Russ did say they would be getting blanket ballistic quirks, it would just get an additional quirk for the stock loadout. I think this is a terrific idea. You get a better mech even if you change everything around, but you get even better if you stick with stock. It encourages mech diversity and stock builds, which is awesome IMO.