Hello guy.
I am currently trying some new build for my Dire Wolf, and I wanted to know what would the Lone Wolf, the Widowmaker and Prometheus build would look like. IF they can be created in MWO.
Some people here have done it?


Dire Wolf/daishi, "lone Wolf", "widowmaker", "prometheus"
Started by KuroNyra, Nov 08 2014 04:53 AM
8 replies to this topic
#1
Posted 08 November 2014 - 04:53 AM
#2
Posted 09 November 2014 - 01:37 AM
Really? Nobody?

#3
Posted 09 November 2014 - 01:53 AM
Lone wolf would be impossible to make, since you have only 2 missile slots
#4
Posted 09 November 2014 - 03:19 AM
What about the Prometheus and Widowmaker?
I don't know where the weapon would be located. :/
I don't know where the weapon would be located. :/
#6
Posted 09 November 2014 - 04:56 AM
What in the everliving -MOTHERBUCKING COCKBISCUITS - IS THAT MONSTER?!
(love it. Gonna try it.
)
(love it. Gonna try it.

Edited by KuroNyra, 09 November 2014 - 04:57 AM.
#7
Posted 25 November 2014 - 03:19 AM
Well... I actually run 2 Versions of the Widowmaker AND the Lonewolf as well as the prometheus for awhile...
They are all very good., my Widowmaker could kill nearly any mech in a 1 on 1 up in close quarters... it's amazing.
They are all very good., my Widowmaker could kill nearly any mech in a 1 on 1 up in close quarters... it's amazing.
#8
Posted 25 November 2014 - 03:40 AM
The Prometheus is not currently buildable, since it has 3LPLs in the RT (I think) which none of the available omnipods have hardpoints for. Could stick them on the arms instead, though.
#9
Posted 25 November 2014 - 03:52 AM
DWF- Widowmaker
(This would be the best for MW: O, replace half ton of ammo for er small laser if you want the full load out but I see not much point in it. Changing ammo and heatsink values could work for you if you want.)
Remember, use Cl ER PPC's at range only. Do not use them closer up, that's what the other weapons are for.
DWF-Widowmaker LRM
LRM version off the Widowmaker. (it's cannon). Again with the .5 ton of ammo, switch for er small if you wish.
You can get rid of the heatsink to make the A arm have 1 more actuator as well as another ton of ammo
DWF-Lonewolf
Very ammo dependent... This is pretty much a test run. It's made pretty much as a trail mech and not made with ammo and duration in mind. No SRM 6 single shot here because it's a weapon not in MW: O and if I sub it for a normal SRM 6 (which I can due to not enough missile slots) it's made to fire ONLY ONCEso in MW: O it'll have no impact.
I advise not to use this thing...
I had to switch the C LBX 20 and Guass because of space issues. the real build uses a mechanic similar to XL engine where some of the LBX 20 was taking the CT as well so it can fit... Not a mechanic in MW: O.
DWF-Prometheus
This is a bit better. due to the amount of ammo available you can switch some for more heatsinks or a targeting computer.
This looks kinda solid but as usual with the widowmaker. I had to switch stuff around. 1 Large Pulse laser is moved to the CT, it's meant ot be in the arm with the other 4 lasers and pulse lasers.
looks decent if you ask me.
DWF-Hohiro
Use PPC at range, then use Large pulse lasers up close. Guass has no heat so fine at any range. Just do not waste ammo. SSRM 6 good for cleaning up lights... lots of rearranging here... the 3 Large pulse lasers is meant to be where the SSRM 6 is and the SSRM 6 is meant to be on the other torso...
DWF-E
BONUS! Instead of having a Streak LRM 10, this thing is perfect and ironicly better even though it's a late design.
to make it "Stock" add 2 more heatsinks 1 in each torso and put less LBX 10 ammo.
I decided to give it more ammo because it seems like a good primary weapon.
Yes. But the widowmaker can't be built either. it has 2E in the CT and 1 E in the head.
Anywho. The only variant that can be built i the E if you remove the Streak LRM 10 for a normal one.
(This would be the best for MW: O, replace half ton of ammo for er small laser if you want the full load out but I see not much point in it. Changing ammo and heatsink values could work for you if you want.)
Remember, use Cl ER PPC's at range only. Do not use them closer up, that's what the other weapons are for.
DWF-Widowmaker LRM
LRM version off the Widowmaker. (it's cannon). Again with the .5 ton of ammo, switch for er small if you wish.
You can get rid of the heatsink to make the A arm have 1 more actuator as well as another ton of ammo
DWF-Lonewolf
Very ammo dependent... This is pretty much a test run. It's made pretty much as a trail mech and not made with ammo and duration in mind. No SRM 6 single shot here because it's a weapon not in MW: O and if I sub it for a normal SRM 6 (which I can due to not enough missile slots) it's made to fire ONLY ONCEso in MW: O it'll have no impact.
I advise not to use this thing...
I had to switch the C LBX 20 and Guass because of space issues. the real build uses a mechanic similar to XL engine where some of the LBX 20 was taking the CT as well so it can fit... Not a mechanic in MW: O.
DWF-Prometheus
This is a bit better. due to the amount of ammo available you can switch some for more heatsinks or a targeting computer.
This looks kinda solid but as usual with the widowmaker. I had to switch stuff around. 1 Large Pulse laser is moved to the CT, it's meant ot be in the arm with the other 4 lasers and pulse lasers.
looks decent if you ask me.
DWF-Hohiro
Use PPC at range, then use Large pulse lasers up close. Guass has no heat so fine at any range. Just do not waste ammo. SSRM 6 good for cleaning up lights... lots of rearranging here... the 3 Large pulse lasers is meant to be where the SSRM 6 is and the SSRM 6 is meant to be on the other torso...
DWF-E
BONUS! Instead of having a Streak LRM 10, this thing is perfect and ironicly better even though it's a late design.
to make it "Stock" add 2 more heatsinks 1 in each torso and put less LBX 10 ammo.
I decided to give it more ammo because it seems like a good primary weapon.
Scurry, on 25 November 2014 - 03:40 AM, said:
The Prometheus is not currently buildable, since it has 3LPLs in the RT (I think) which none of the available omnipods have hardpoints for. Could stick them on the arms instead, though.
Yes. But the widowmaker can't be built either. it has 2E in the CT and 1 E in the head.
Anywho. The only variant that can be built i the E if you remove the Streak LRM 10 for a normal one.
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