The problem I have with this is this: If a light gets narced and there are any number of LRM boats on the battlefield, they are in serious trouble. The slower the light, the faster they will die.
I have had this happen a few times now, and seen it a dozen or so times. It's not so much that LRMs shred the light's armor instantly, so much as they all target the legs. I mean 50%+ of missiles that hit, hit the legs.
In my Kitfox, I got narced and went from full armor to death in 20 seconds. I was near cover, ran for cover, then immediately started getting hit by the shower. In most mechs, I could get to cover before dying. Not the kitfox. I lost my first leg in the first shower, the second only a few seconds later. I died with both arms and most of my top armor still there.
To fix this:
1) Move the center mass target up for LRMs up for lights. It's too low, and it takes legs off at an unfair speed.
I consider this a very important fix, as lights are being used less and less in this game. They can't compete when they lose their legs too quickly. Fast lights can survive a little longer due to the lag delay, but the kitfox, a light that needs all the help it can get, is doomed.
Edited by Greenjulius, 12 October 2014 - 02:18 PM.