Farix, on 14 October 2014 - 03:26 AM, said:
Modules are considered end-game equipment. New players, who will be most affected by screen shake, will not have access to them. Thus, they are a poor solution to "fix" common problems with game mechanics.
One of the biggest issues is that people think the Group queue works the same as the Solo queue. What they fail to comprehend is that the Solo queue has NO ELO SEPARATION at all. That means, in the Solo queue, we get WAY more new players (or very inexperienced players, however you want to put it) in every single match.
That means no modules, nothing but LRM launchers or PPC/Gauss builds (since they have trouble unzooming...they can't remember what key it is...they stand still and fixate on a single target until it's dead), a complete inability to read what is going on around them.....it basically boils down to which ever team has the most ECM covered LRM boats.
Don't believe me? Make an LRM based, noob build of a D-DC and take it into the solo queue. Tell me how you do. I'd be willing to bet you average fairly well, win or lose. It's all about the ECM covered LRMs in the Solo queue.